Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 83 matches

by Ree
Mon Jul 26, 2004 4:52 am
Forum: General Carmageddon and Rant Forum
Topic: Stupid Kid asking Questions about Win Swap Files
Replies: 5
Views: 1235

Re: Stupid Kid asking Questions about Win Swap Files

<t>Make your swap file constant size always (set the same values to min and max). If you have lots of RAM, set ConservativeSwapfileUsage=1 under 386Enh in system.ini. This would prevent using swap file while you have free RAM available. However, that's how it is for win 98 SE, I am not sure if it's ...
by Ree
Mon Jul 26, 2004 1:38 am
Forum: General Carmageddon and Rant Forum
Topic: Zmodeler Tutorial
Replies: 2
Views: 1573

Re: Zmodeler Tutorial

Official one's the best. It's a must to read.
by Ree
Mon Jul 26, 2004 1:32 am
Forum: General Carmageddon and Rant Forum
Topic: Savegame
Replies: 5
Views: 786

Re: Savegame

Thanks, C2S, I've just remembered I have been using yours some time ago.
by Ree
Sun Jul 25, 2004 2:08 pm
Forum: General Carmageddon and Rant Forum
Topic: Savegame
Replies: 5
Views: 786

Savegame

Since I cannot get the C2 savegame editor to work, I'd like to ask anyone who can run it to generate a savegame for me. So if anybody could generate a savegame with completed game and no power/armour/offense upgrades and email it to me, I would be very grateful.
by Ree
Sat Jul 24, 2004 8:06 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: BeMax texture error
Replies: 21
Views: 4713

Re: BeMax texture error

Unfortunately, I was also unable to convert my cars to C2 because of this. My highest achievement was seeing the untextured model in PT2 that's all.
by Ree
Fri Jul 23, 2004 2:02 pm
Forum: General Carmageddon and Rant Forum
Topic: You know it if...
Replies: 27
Views: 2331

Re: You know it if...


You get pulled over for doing 155 in a 35 but the cops will let you go if "they can look under the hood."
That was funny for me... :lol:
by Ree
Fri Jul 23, 2004 1:46 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DetoX
Replies: 87
Views: 7928

Re: DetoX


Yep. A cross between a Ferrari, a Lamborghini, and a Porsche 944.
No!
by Ree
Thu Jul 22, 2004 11:02 am
Forum: General Carmageddon and Rant Forum
Topic: Possible mod thief?
Replies: 13
Views: 1801

Re: Possible mod thief?

Well, I knew that...
by Ree
Wed Jul 21, 2004 11:24 am
Forum: General Carmageddon and Rant Forum
Topic: Possible mod thief?
Replies: 13
Views: 1801

Re: Possible mod thief?

Look here http://www.nfscars.net/phpbb/viewtopic.php?t=9497 and see if it's really yours. The guy (The_Newmanator) has made quite many (10?) models so I would be very surprised if he stole that GT.
by Ree
Tue Jul 20, 2004 4:46 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Howlin' Maddog...
Replies: 49
Views: 4510

Re: Howlin' Maddog...

Good stuff. :thumbsup:
by Ree
Tue Jul 20, 2004 3:34 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Howlin' Maddog...
Replies: 49
Views: 4510

Re: Howlin' Maddog...

Nice car. We have A Team rolling here on one of the TVs... again (third time??). I sometimes cannot hold myself from laughter when I see cars jumping and rolling in the air the same way all the time. But A Team was good... when I was 12.
by Ree
Tue Jul 20, 2004 4:48 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 1993 Dodge Neon By Electronic Arts
Replies: 45
Views: 4860

Re: 1993 Dodge Neon By ME

The only NFS game worth converting cars to C2 from is NFS5 - its models aren't 'empty'. And whatever you say, it's just the best NFS game ever and, I think, forever. It seems the game was not made for masses - that's why NFS5=Quality.
by Ree
Sat Jul 17, 2004 3:12 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: 1993 Dodge Neon By Electronic Arts
Replies: 45
Views: 4860

Re: 1993 Dodge Neon By ME

Good to see at least you changed the title.