Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 746 matches

by Mad Max RW
Wed Feb 04, 2015 5:27 pm
Forum: Carmageddon: Max Damage
Topic: FPS Improvement Checklist. 13 May 2014
Replies: 78
Views: 110

FPS Improvement Checklist. 13 May 2014

Did Mr.Ignorance clone himself?
by Mad Max RW
Fri Jan 30, 2015 4:59 pm
Forum: Carmageddon: Max Damage
Topic: News: Valentine’s Day Massacre!
Replies: 460
Views: 4034

News: Valentine’s Day Massacre!

B-b-but didn't somebody repeatedly claim the game and Stainless were dead? What happened? THE PROPHET WAS WRONG?
by Mad Max RW
Wed Dec 17, 2014 2:13 am
Forum: General Carmageddon and Rant Forum
Topic: Altered Concept Art
Replies: 6
Views: 101

Altered Concept Art

All it needs are neon lights underneath and at least 3 stencils of the car name on the hood, windshield, and rear fender.
by Mad Max RW
Thu Nov 27, 2014 5:14 pm
Forum: Carmageddon: Max Damage
Topic: Another sale..
Replies: 19
Views: 24

Another sale..

People are bitching about a sale? You're either new to Steam or just plain stupid.
by Mad Max RW
Wed Nov 12, 2014 1:30 am
Forum: Carmageddon: Max Damage
Topic: [Beta3] 3DSMax Reincarnation Tools (3dsmax 2015 fix)
Replies: 197
Views: 778

[Beta3] 3DSMax Reincarnation Tools (3dsmax 2015 fix)

A quick side question, Trent. Since you've been getting a little bit of assistance from Stainless has there been any discussions on making your 3dsmax tools part of the official SDK or was the plan always for your own independent toolset? As far as I remember we haven't actually <span style="font-st...
by Mad Max RW
Wed Nov 12, 2014 1:17 am
Forum: Carmageddon: Max Damage
Topic: Stainless, it seems to me that you are dropping the ball lately!
Replies: 59
Views: 362

Stainless, it seems to me that you are dropping the ball lately!

MrDeviance is an example of a young adult with untreated Asperger Syndrome left alone on the internet. I'm not trying to insult you right now or whatever you may think. There is something very wrong here and I think you realize this already. Seek help before you kill yourself.
by Mad Max RW
Tue Nov 11, 2014 4:01 pm
Forum: Carmageddon: Max Damage
Topic: Stainless, it seems to me that you are dropping the ball lately!
Replies: 59
Views: 362

Stainless, it seems to me that you are dropping the ball lately!

It still amuses me when this guy does exactly what I said he would do by completely turning on Stainless to justify his petty existence. Trent? Tosh? Tell me I was wrong.
by Mad Max RW
Fri Oct 31, 2014 2:50 pm
Forum: Carmageddon: Max Damage
Topic: Just played 4 first time in 3 months
Replies: 21
Views: 35

Just played 4 first time in 3 months

1. Carmageddon isn't an RTS. Just throw away that comparison right now.<br> 2. Adjusting FOV is absolutely necessary in first/third person 3D games because there's a variety of different monitors and resolutions supported. A locked narrow FOV looks like shit and is proven to cause motion sickness on...
by Mad Max RW
Fri Oct 31, 2014 11:43 am
Forum: Carmageddon: Max Damage
Topic: Just played 4 first time in 3 months
Replies: 21
Views: 35

Just played 4 first time in 3 months

<blockquote><div><cite>Kejnel wrote:</cite>I believe there should be server-set FOV in multiplayer games, though. So that nobody have unfair advantage.</div></blockquote>That doesn't even make sense. By this same thinking servers should lock out people based on their hardware settings because someon...
by Mad Max RW
Tue Oct 28, 2014 10:30 pm
Forum: General Carmageddon and Rant Forum
Topic: Bugbears 'Next Car Game' game
Replies: 216
Views: 4193

Bugbears 'Next Car Game' game

I finally caved and bought this on sale the other day. The damage physics are great and I love the models, especially the lean towards classic American muscle cars. There's a ton of potential with upgrades and various game modes. But the driving itself is so far from where they should be. It's very ...
by Mad Max RW
Thu Sep 18, 2014 12:48 pm
Forum: Carmageddon: Max Damage
Topic: Flummery v0.3.8.9
Replies: 410
Views: 34620

[Tool] Flummery v0.3.7.5

<blockquote><div><cite>Trent wrote:</cite> If you just mean the axis isn't the same, then as Errol mentioned the axis is just different between Max and C:R, here's how they compare: <p></p><pre class="bb-code-block"> Max Axis -&gt; C:R Axis X -X Y -Z Z Y </pre> <p>I'm not sure but I think Flumme...
by Mad Max RW
Thu Sep 18, 2014 12:15 pm
Forum: Carmageddon: Max Damage
Topic: Flummery v0.3.8.9
Replies: 410
Views: 34620

[Tool] Flummery v0.3.7.5

I had time for a quick test and I did fuck up the material file names with an underscore in the main body texture. I'm not sure when I imported/exported the auto scaling but that problem appears solved. The driver node was always there. Now my issue is the same as hermit's with the axis rolling all ...
by Mad Max RW
Sun Sep 14, 2014 9:13 pm
Forum: Carmageddon: Max Damage
Topic: Flummery v0.3.8.9
Replies: 410
Views: 34620

[Tool] Flummery v0.3.7.5

Ok then we're not alone :) Whenever something doesn't work properly I blame myself first because in most cases I missed an obvious step. I think we're just going to have to be patient and wait for the tools to catch up. In the meantime I have several more vehicles minutes away from being converted i...
by Mad Max RW
Sun Sep 14, 2014 8:51 pm
Forum: Carmageddon: Max Damage
Topic: Flummery v0.3.8.9
Replies: 410
Views: 34620

[Tool] Flummery v0.3.7.5

Flummery loads all my materials perfectly with the latest release. Everything is there and looks beautiful. But now when I save a car, process materials and test in-game it still shows the vehicle only partially textured (primary body texture defaults to all black) and the scale is all wrong if it d...
by Mad Max RW
Sun Sep 07, 2014 8:31 pm
Forum: Carmageddon: Max Damage
Topic: Flummery v0.3.8.9
Replies: 410
Views: 34620

[Tool] Flummery v0.3.7.5

Well it's loading all of the materials for my V8 Interceptor now, but 1 of them (primary body texture) is always flipped or shifted somehow. The FBX looks fine in 3dsmax, but once I import it into Flummery the textures are slightly wacked. I'm planning on retexturing the whole thing anyway. However,...
by Mad Max RW
Wed Sep 03, 2014 1:01 am
Forum: Carmageddon: Max Damage
Topic: [Beta3] 3DSMax Reincarnation Tools (3dsmax 2015 fix)
Replies: 197
Views: 778

[Beta3] 3DSMax Reincarnation Tools (3dsmax 2015 fix)

I'm waiting with bated breath for your 3dsmax plugins. I recently upgraded from 2010 to 2015 (still have 3.1 up and running after all these years) and if most of the process can be streamlined into a program people are already familiar with we'll be cranking out new cars and other goodies in no time.
by Mad Max RW
Sun Aug 31, 2014 11:45 pm
Forum: Carmageddon: Max Damage
Topic: Flummery v0.3.8.9
Replies: 410
Views: 34620

[Tool] Flummery v0.3.7.5

Looking forward to the next release. I just grabbed the latest version after screwing around with .3.2 for a week. So far I can get my V8 Interceptor model to appear in the car select menu then crashes while loading a map. I'm fairly certain I know why and it's going to require me to start over agai...
by Mad Max RW
Mon Aug 25, 2014 10:29 pm
Forum: Carmageddon: Max Damage
Topic: [WIP] The Inevitable V8 Interceptor
Replies: 7
Views: 15

[WIP] The Inevitable V8 Interceptor

Errol, sorry for not posting the log before. I have my own stubborn self to blame for not paying attention when converting to the fbx format. It's all sorted.<br/><br/>FatCat, I will stop by probably over the weekend when I'm free to dig in some more. Studying how other cars are put together and doi...
by Mad Max RW
Mon Aug 25, 2014 12:05 am
Forum: Carmageddon: Max Damage
Topic: [WIP] The Inevitable V8 Interceptor
Replies: 7
Views: 15

[WIP] The Inevitable V8 Interceptor

<blockquote><div><cite>Toshiba-3 wrote:</cite>Oh man... Oh MAN! <p>Been pondering about making a lowpoly/pixelart one for C1 lately. With a setup so that you'd only have to swap skins to go from the MM one to RW (broken/intact headlight mask-thing).</p></div></blockquote>That sounds so awesome. With...
by Mad Max RW
Sun Aug 24, 2014 9:50 pm
Forum: Carmageddon: Max Damage
Topic: [WIP] The Inevitable V8 Interceptor
Replies: 7
Views: 15

[WIP] The Inevitable V8 Interceptor

I've been holding onto this side project since my AvP modding days not knowing what to do with it. Getting the basics setup in Flummery was quick and easy (aside from 1 or 2 crashes, ahem). Hopefully this week I have a simple skin on there and blow it up in-game next weekend.<br/><br/><img alt="" sr...
by Mad Max RW
Sun Aug 24, 2014 3:28 am
Forum: Carmageddon: Max Damage
Topic: FC's Modding
Replies: 1285
Views: 22339

FC's Modding

Great work. I took it for a test drive and there are no issues whatsoever. After beating the shit out of the car in ever way, getting wasted a few times, doing the wasting, and so on, it runs exactly as you'd expect. The model looks perfect and I even like the original windshield. The rest of the sk...
by Mad Max RW
Fri Aug 22, 2014 3:33 pm
Forum: Carmageddon: Max Damage
Topic: Modding for Single Player?
Replies: 13
Views: 24

Modding for Single Player?

DrNukenstein wrote:Actually, to make myself look even more retarded, I actually DID visit the modding forum (for C1) not more than 2 weeks ago.

I have no excuse. I am sofa king we todd did.

It's alright, dude. We're just busting your balls.
by Mad Max RW
Thu Aug 21, 2014 11:59 pm
Forum: Carmageddon: Max Damage
Topic: Modding for Single Player?
Replies: 13
Views: 24

Modding for Single Player?

<blockquote><div><cite>Mad_Maxine wrote:</cite>My mind can not.. comprehend how this topic can exist? :/ im not trying to be a jerk but.. I sometimes feel that people only see the top half of websites 'Scroll? What is this you speek of, Black magic!?'</div></blockquote>Heh. This is the main reason I...
by Mad Max RW
Thu Aug 21, 2014 8:50 pm
Forum: Carmageddon: Max Damage
Topic: [WIP] The Tusker (Broken in beta)
Replies: 70
Views: 441

[WIP] The Tusker (Broken in beta)

And to think a self described know-it-all once claimed there would never be fan made vehicles that can match or beat Stainless quality. The final version of this will be a favorite.
by Mad Max RW
Tue Aug 12, 2014 1:11 am
Forum: General Carmageddon and Rant Forum
Topic: Doom 4 - QuakeCon 2014
Replies: 11
Views: 134

Doom 4 - QuakeCon 2014

It sounds like a fun distraction. However, without great mod support and easy to learn FAST tools I'm not particularly excited. I can't imagine how boring Doom personally would have been minus the seemingly unlimited maps and TCs that followed. They're still on my computer today, over 20 years later...
by Mad Max RW
Sun Aug 03, 2014 1:05 pm
Forum: Carmageddon: Max Damage
Topic: THEY'RE ALL DEAD!!!
Replies: 6
Views: 20

THEY'RE ALL DEAD!!!

I like the cut of this guy's jib.
by Mad Max RW
Sun Jul 27, 2014 9:14 pm
Forum: General Carmageddon and Rant Forum
Topic: The new Mad Max movie!!!
Replies: 12
Views: 54

The new Mad Max movie!!!

Trailer looks incredible to me. Every single person who saw the extended preview at Comic Con was blown away. Having followed production of this movie very closely from the start I know a lot of spoilers so I'm not gonna ruin it for everybody. There's just an insane amount of detail in that trailer.
by Mad Max RW
Fri Jul 25, 2014 12:48 am
Forum: Carmageddon: Max Damage
Topic: Community Slave Labor
Replies: 8
Views: 10

Community Slave Labor

I'd vote for something similar to inXile and Wasteland 2 by sharing concept art for environmental objects, cars, pedestrians, whatever 3D assets they haven't made yet and let fans submit their home made stuff based on it. If they meet certain quality standards their work is used in the game and get ...
by Mad Max RW
Fri Jul 18, 2014 12:47 pm
Forum: Carmageddon: Max Damage
Topic: [Environment] C1 Maps UPDATED - All Environments!
Replies: 107
Views: 345

[Environment] C1 Maps UPDATED - All Environments!

Take your time, Trent. The rest of us have patience.
by Mad Max RW
Thu Jul 17, 2014 11:27 pm
Forum: Carmageddon: Max Damage
Topic: Early Access Title Update 4 – 16 July
Replies: 119
Views: 325

Early Access Title Update 4 – 16 July

The game runs without any technical issues at all. No stuttering, crashing, hangups while loading, or other nasties. My only problem is something happened with the lighting that makes everything way over-saturated. It's especially prevalent in Bleak City where it's actually difficult to see what I'm...
by Mad Max RW
Fri Jul 04, 2014 2:03 pm
Forum: General Carmageddon and Rant Forum
Topic: CWA Board
Replies: 40
Views: 440

CWA Board

Awesome. I keep forgetting to sort out my CWA login issue since the board reset. I think the original name was Mad_Max_RW and email <br/><br/><script type="text/javascript"> <!--//--><![CDATA[// ><!-- eval(unescape('%64%6f%63%75%6d%65%6e%74%2e%77%72%69%74%65%28%27%3c%61%20%68%72%65%66%3d%22%6d%61%69...
by Mad Max RW
Fri Jul 04, 2014 12:50 pm
Forum: Carmageddon: Max Damage
Topic: [REL][Car] C1 Cars - Update: The Big Stability Update!
Replies: 260
Views: 589

[REL][Car] C1 Cars - Update: The Big Stability Update!

Haven't experienced anymore crashes with the latest version, but holy shit is Vlad impossible to kill. He ends up a twisted toothpick-like thing with wheels all over the place and I still can't put him down for good.
by Mad Max RW
Thu Jul 03, 2014 12:51 pm
Forum: Carmageddon: Max Damage
Topic: Twitch - Weekly stream feedback...
Replies: 33
Views: 113

Twitch - Weekly stream feedback...

This whole thing could have been shortened to "stop yelling over nobby, please" and leave it at that.
by Mad Max RW
Wed Jul 02, 2014 2:48 am
Forum: Carmageddon: Max Damage
Topic: [News] Max's Steaming Package!
Replies: 93
Views: 595

[News] Max's Steaming Package!

Win 7 Pro 64 bit here and it runs great in 3dfx aside from the random flickering of whatever windows were left open on the desktop. Minimizing them before running from the game's shortcut is an easy tradeoff.
by Mad Max RW
Wed Jun 18, 2014 4:53 pm
Forum: Carmageddon: Max Damage
Topic: June update ??? When is it coming ?
Replies: 8
Views: 38

June update ??? When is it coming ?

Downloading the update now. Here's the release notes:<br/><br/><blockquote class="uncited"><div>Grasp your controllers firmly Carmafans! In our efforts to pleasure you regularly with gaming goodness and gore, we bring you ANOTHER exciting Update to our Steam Early Access release of Carmageddon: Rein...