Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 5499 matches
- Tue Jun 27, 2023 2:18 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1494
- Views: 481265
Re: Screen Shots
Nintendo sueing the Carma community in 3... 2... 1...
- Tue Jun 27, 2023 12:41 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Road Reaction 2000 turns 20... (⊙_⊙;)
- Replies: 2
- Views: 1567
Road Reaction 2000 turns 20... (⊙_⊙;)
I joined the CWA on June 8th 20 year ago, probably lurked a bit before, I don't remember. By the end of the month I had started my own Carmageddon fansite: Road Reaction . (woosh) :cool: The '2000' bit came later IIRC, because of the first versions being removed by free hosts when I'd go over the ba...
- Tue Jun 27, 2023 10:05 am
- Forum: Carmageddon: Max Damage
- Topic: C:MD/C:R Scrapped Content Thread
- Replies: 104
- Views: 5796
Re: C:MD/C:R Scrapped Content Thread
Great post, interesting stuff ! A bit surprised some of these were cut as they had great gameplay potential, for example kamikaze peds coupled to solid granite peds is a great setup for a trap..! (... + turbo peds :shocked: ) At the same time I'm surprised stuff like Huge Car were even on the table,...
- Mon Jun 26, 2023 11:42 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10619
Re: Skinning competition : Semi Mk 2
Toad+Blue Seven Alright, it was a pain to remap the models properly but I got it all ready in Max, just have scale it then start the setup for TDR. Does it have to be a vehicle, Tosh? Can I not give you the prototype version of Carrier to finish up instead, as I'm far too lazy to finish it? Yes. An...
- Sat Jun 24, 2023 11:23 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10619
Re: Skinning competition : Semi Mk 2
semi2a.jpg semi2b.jpg semi2c.jpg semi2d.jpg Ok that was difficult, you guys set the bar very high there. I figured as I didn't have time to participate, I might as well choose a winner on my own terms :grin: Hope you guys don't mind. Alan: I forgot to post Alan's submission, a two-tone plywood skin...
- Fri Jun 23, 2023 4:15 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Carmageddon Revamp Project
- Replies: 82
- Views: 16153
Re: Carmageddon Revamp Project
I find it brilliant you thought about sharing the same ACT, DAT and MAT files for each coloured Eagle bonnet. No idea why Stainless didn't go with that route. If lookup tables were just a tiny bit more implemented they could even have used them to swap colours between coloured Eagles and only have o...
- Fri Jun 23, 2023 2:34 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Menu Clean Up
- Replies: 2
- Views: 685
Re: Menu Clean Up
Finally took some time to check and install your menu graphic tweaks, great work !
Didn't go with the alt loading screen as I prefer the one closer to the original Max Damage drawing aspect but the alt ones are a welcomed option.
Didn't go with the alt loading screen as I prefer the one closer to the original Max Damage drawing aspect but the alt ones are a welcomed option.
- Thu Jun 22, 2023 8:47 am
- Forum: General Carmageddon and Rant Forum
- Topic: I've been busy!
- Replies: 1
- Views: 616
Re: I've been busy!
Both the Arrow and the truck looking neat Congrats on the mechanic business btw
Still wish I could have a similar car to the Arrow but I don't think I could take care of it properly anyway.
Liking the winter Toyota too
Still wish I could have a similar car to the Arrow but I don't think I could take care of it properly anyway.
Liking the winter Toyota too
- Thu Jun 22, 2023 8:44 am
- Forum: General Carmageddon and Rant Forum
- Topic: Going forward with the CWA
- Replies: 27
- Views: 9945
Re: Going forward with the CWA
Considering saving more locally but it could be time consuming. A lot of photobucket and imageshack missing images can actually be fixed by updating the url to the image, might as well save locally then.
- Thu Jun 22, 2023 8:42 am
- Forum: General Carmageddon and Rant Forum
- Topic: Checking who's online
- Replies: 136
- Views: 35753
Re: Checking who's online
sup? checking who's online i'm sure nice
- Thu Jun 22, 2023 8:34 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1494
- Views: 481265
Re: Screen Shots
he did it again
- Wed Jun 14, 2023 1:57 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Going forward with the CWA
- Replies: 27
- Views: 9945
Re: Going forward with the CWA
99% of imgur hotlinked images now stored locally.
This is just in case some images meet deletion criterias regarding this announcement or if they ever go further with that state of mind : https://help.imgur.com/hc/en-us/articles/14415587638029
This is just in case some images meet deletion criterias regarding this announcement or if they ever go further with that state of mind : https://help.imgur.com/hc/en-us/articles/14415587638029
- Sat Jun 10, 2023 8:59 pm
- Forum: Carmageddon: Max Damage
- Topic: STShotgun's C:MD Overhaul v1.1 [17/01/2024]
- Replies: 236
- Views: 74859
Re: STShotgun's C:MD Overhaul v0.9.8 [28/05/2023] / v0.9.9 WIP [09/06/2023]
neat
Getting close to 1.0.0..!
Getting close to 1.0.0..!
- Mon May 29, 2023 9:51 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1494
- Views: 481265
Re: Screen Shots
Posting shots of Mastro's latest items, amongst which a custom level for TDR... the first one in history..!
- Sun May 28, 2023 10:45 pm
- Forum: Carmageddon: Max Damage
- Topic: STShotgun's C:MD Overhaul v1.1 [17/01/2024]
- Replies: 236
- Views: 74859
Re: STShotgun's C:MD Overhaul v0.9.8 [28/05/2023]
Really feels like the original cars got a lot more oomph to them lately ?! Sense of speed increased too, but I think you did mention efforts in that direction ? I'm sadly not familiar enough with CMD to appreciate all the improvements you bring to the table, but I can tell the game makes much more o...
- Sun May 28, 2023 10:39 pm
- Forum: Carmageddon: Max Damage
- Topic: The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]
- Replies: 97
- Views: 61339
Re: The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch - Updated 28/05/89]
Thanks for the continued efforts, always a pleasure to play with your mods
- Sun May 28, 2023 10:28 pm
- Forum: Carmageddon: Max Damage
- Topic: Prototype: Carma 2 Car Ports
- Replies: 3
- Views: 1502
Re: Prototype: Carma 2 Car Ports
Gave it a try while I was at it, had to rezip the content to only include the Vehicles folder (and not have it as a subfolder of a C2Cars folder), rename to zz_c2cars.zad and place into the ZAD folder in order to get the cars to load (alongside the Megapack and the Overhaul). Loading with the comman...
- Tue May 02, 2023 1:16 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Meld Pack Problem
- Replies: 4
- Views: 665
Re: Meld Pack Problem
The Meld Pack is a standalone copy of C1 + SP and doesn't require any previous installation of C1 nor the SP. I suppose the steps you listed will make it work anyway and the Meld Pack will overwrite everything else, but yeah not needed. You'll probably want to update ddraw.dll and tweak it to your l...
- Tue May 02, 2023 9:18 am
- Forum: Carmageddon and The Splat Pack
- Topic: Meld Pack Problem
- Replies: 4
- Views: 665
Re: Meld Pack Problem
Hello and welcome on the CWA board :) This problem comes from the amount of cars installed, that amount generates an overflow while saving data, and that overwrites the difficulty level for that savefile. There's a 'skill save fix' hack available right there: https://www.cwaboard.co.uk/viewtopic.php...
- Tue Apr 25, 2023 8:18 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Reflective windows in C2 (is possible)
- Replies: 3
- Views: 864
Re: Reflective windows in C2 (as possible)
Well first I'd check the sizes of the texture itself, maybe making it bigger would solve the issue (256x256?). Your example is indeed VERY pixelated. See below for an example of the C1 Eagle in C2 software as is (IIRC, I don't think I had it modified). The other thing is that C1's reflective window ...
- Sat Apr 15, 2023 7:45 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10619
Re: Skinning competition : Semi Mk 2
Apologies for the delay etc. A lot of troubles IRL lately..! :supermad: Winner(s) will be decided a tad later. :oops: However everyone who submitted a skin gets a coupon for a vehicle port to the Carmageddon of their choice :supercrazy: : Mastro, Trent, Joker, Razor, HaveANiceDay, Durtvan, and Maxin...
- Thu Apr 13, 2023 9:08 am
- Forum: Funsize! (Android/iOS)
- Topic: Samsung s22 eclipse 910 gpu errors
- Replies: 1
- Views: 788
Re: Samsung s22 eclipse 910 gpu errors
Apologies for the late reply, but just in case :
The game being released 10 years ago and not even being owned by Stainless Games anymore, don't expect any kind of update to the game
However I imagine Android/firmware updates might fix global issues affecting old games.
The game being released 10 years ago and not even being owned by Stainless Games anymore, don't expect any kind of update to the game
However I imagine Android/firmware updates might fix global issues affecting old games.
- Thu Apr 13, 2023 8:57 am
- Forum: General Carmageddon and Rant Forum
- Topic: Restoring Polygonized.com + searching for missing files, archives
- Replies: 15
- Views: 4547
Re: Restoring Polygonized.com + searching for missing files, archives
@sonofham: We're 100% interested in those. Don't hesitate to share absolutely everything you've gathered, no matter the state of restoration.
- Thu Apr 13, 2023 7:48 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1494
- Views: 481265
Re: Screen Shots
🖼 [GRIM C1 GOODNESS] :cool: Look at that horizon in the distance, so moody. Too bad we can't customize FOG colours, would have been nice with a slightly reddish depthcue. 🖼 [SOFTWARE C2 TEZ GOODNESS] Not updating the tyre and shell textures to compensate for the lack of diffuse colours ? Looking at...
- Wed Apr 12, 2023 5:34 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Checking who's online
- Replies: 136
- Views: 35753
Re: Checking who's online
:rockon: Indeed. I want to tip my hat to each and every one of you guys who, albeit silently and in the shadows —just like me :cool:, kept at it and checked who was —in fact— online all those years. As Econo brillantly analyzed early on, this was for our future... and it worked ! The CWA wouldn't be...
- Wed Mar 29, 2023 5:39 pm
- Forum: Carmageddon: Max Damage
- Topic: Prototype: Carma 2 Car Ports
- Replies: 3
- Views: 1502
Re: Prototype: Carma 2 Car Ports
Thanks for sharing the good stuff
- Tue Mar 28, 2023 9:12 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Modding Carma2 WITHOUT crashes /UPDATE: WORKING FIX
- Replies: 1
- Views: 731
Re: Modding Carma2 WITHOUT crashes /UPDATE: WORKING FIX
Hello and welcome Paco. First, apologies for the slow board at the moment. It has its up and down. We're mostly discussing in Discord nowadays, don't hesitate to check it out. However, the board is indeed a better platform for your questions. 1. No :saston: At least for the time being, there is no w...
- Sat Mar 04, 2023 5:15 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: No cursor in hardware mode on Win10
- Replies: 2
- Views: 731
Re: No cursor in hardware mode on Win10
Oh I recently encountered the same issue but don't remember how I fixed it.
Did you already try with another glidewrapper? (nGlide/dgVoodoo2)
Did you already try with another glidewrapper? (nGlide/dgVoodoo2)
- Wed Mar 01, 2023 3:12 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Harmalarm's Carmatools Maxscript Pack [WIP]
- Replies: 55
- Views: 43008
Re: Harmalarm's Carmatools Maxscript Pack [WIP]
Bumping once again to add the following:
- the exporter seems to produce a corrupted DAT file upon exporting the DAT file only
- Sat Feb 25, 2023 11:34 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10619
Re: Skinning competition : Semi Mk 2
Damn everyone made really great skins, the bar is too high, I'm afraid to enter the competition now
- Sat Feb 25, 2023 11:02 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: I wonder where the numbers about the wheels are contained
- Replies: 3
- Views: 873
Re: I wonder where the numbers about the wheels are contained
I might be wrong but I think that in the case of this car you'll either have to pitch the whole car downward in PT2 or you must do it manually beforehand within CarEd until the front wheel touches ground. At least this is an easier and safer setup. It's true that you can define the radius of the dri...
- Thu Feb 02, 2023 8:32 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Edited yesterday .obj crashes my CarEd today
- Replies: 3
- Views: 706
Re: Edited yesterday .obj crashes my CarEd today
OBJ files are a text file format so you can just open them with notepad and have a look. They are a very simple 3D format.
I first imported it in 3dsMax 3.1 with Beroc's C2 Editor and it was able to process it until one of the latest objects, so I figured the problem was there.
I first imported it in 3dsMax 3.1 with Beroc's C2 Editor and it was able to process it until one of the latest objects, so I figured the problem was there.
- Wed Feb 01, 2023 7:05 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Edited yesterday .obj crashes my CarEd today
- Replies: 3
- Views: 706
Re: Edited yesterday .obj crashes my CarEd today
What a strange issue, never encountered that before. Usually when CarEd crashes it completely empties the file..! It is really important to make regular backups of your OBJ file when working with CarEd ! Anyway, I fixed the issue, see the attached file. CarEd apparently saved a point coordinates fro...
- Tue Jan 24, 2023 10:26 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10619
Re: Skinning competition : Semi Mk 2
Mastro & Trent, you guys were quick kicking this off
- Mon Jan 23, 2023 9:26 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10619
Re: Skinning competition : Semi Mk 2
It's a start..! Great idea to check how transparency works out accross shared textures :) Did a quick little update to the base package semi2.zip in the first post up there : fixed MSripes.TIF by resizing it from 60x60 to 64x64 as pointed out by Durtvan. Error on my part (from a long time ago). If y...