Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 5503 matches
- Thu May 29, 2008 9:35 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Watermelon !
- Replies: 4
- Views: 2720
Watermelon !
<r>Merci <E>:smile:</E><br/> <br/> Well, the animation could work for any spherical object divided into 19 parts.<br/> <br/> And I dunno about 2D peds. They couldn't be sprite like in C1. But should be plane quads with the texture applied on them with the right scale. I don't think it would look goo...
- Thu May 29, 2008 9:27 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Carma2 to GTA-SA project
- Replies: 156
- Views: 76750
Carma2 to GTA-SA project
<t>Hi,<br/> <br/> Sorry, I didn't notice your edit, Coffeycup. I've loaded the MAX scene and it seems Harm has a GTA plugin loaded in each material, this might be the source of a lot of problems. Anyway I can solve that quite quickly I think. <br/> I'll try to post a PT2 format this weekend.<br/> <b...
- Sun May 25, 2008 4:13 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: I just noticed this...
- Replies: 8
- Views: 1463
- Sun May 25, 2008 2:49 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Watermelon !
- Replies: 4
- Views: 2720
Watermelon !
<r>Well I used the c2 sounds for thud and smash sounds, disabled the screams etc.<br/> Sounds rather good I think.<br/> <br/> I guess it's easy to make it bigger ; open it in PT2 and scale it up, then change the grounding offset in the moves text file. You can change the weight in the wmelon.txt fil...
- Sun May 25, 2008 8:16 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 17
- Views: 2858
- Sat May 24, 2008 10:45 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Watermelon !
- Replies: 4
- Views: 2720
Watermelon !
<r>[img]<URL url="http://img213.imageshack.us/img213/5682/wmelonea2.jpg">http://img213.imageshack.us/img213/5682/wmelonea2.jpg</URL>[/img]<br/> <br/> <B><s>[b]</s>What ?!<br/> Yes !<e>[/b]</e></B><br/> <br/> It's a fucking watermelon in that motherfucking Carmageddon2, doodz!!<br/> Download at <URL ...
- Sat May 24, 2008 5:40 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 17
- Views: 2858
- Wed May 21, 2008 6:13 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma-Life² Release
- Replies: 91
- Views: 57652
Carma-Life² Release
<r>3ds Max costs like 3500$<br/> I think you already know how to get it more easely uh?<br/> Else you can try Blender : <URL url="http://www.blender.org"><s>[url=http://www.blender.org]</s>www.blender.org<e>[/url]</e></URL><br/> <br/> About installing tracks, check this post :<br/> <URL url="http://...
- Wed May 21, 2008 12:57 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma 2 Window
- Replies: 6
- Views: 3169
- Wed May 21, 2008 12:51 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 - Problem - Too Many Gibs
- Replies: 11
- Views: 2214
- Wed May 21, 2008 12:10 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 - Problem - Too Many Gibs
- Replies: 11
- Views: 2214
- Wed May 21, 2008 11:56 am
- Forum: General Carmageddon and Rant Forum
- Topic: CWA Attachments archive
- Replies: 7
- Views: 1399
- Wed May 21, 2008 11:50 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 - Problem - Too Many Gibs
- Replies: 11
- Views: 2214
- Tue May 20, 2008 1:42 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Can anyone send me these rendered images pls?
- Replies: 11
- Views: 4932
- Mon May 19, 2008 12:07 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cheap Maps
- Replies: 77
- Views: 28093
- Mon May 19, 2008 11:58 am
- Forum: General Carmageddon and Rant Forum
- Topic: closure of osc forums.
- Replies: 8
- Views: 3005
- Mon May 19, 2008 11:36 am
- Forum: Carmageddon and The Splat Pack
- Topic: Installing Carma 1 on Vista Ultimate 64??
- Replies: 4
- Views: 2518
- Mon May 12, 2008 8:35 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: GAZ M13 Chaika by DoubleD
- Replies: 7
- Views: 2248
- Sat May 10, 2008 7:22 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Grand Theft Auto IV
- Replies: 2
- Views: 1071
Grand Theft Auto IV
Did the patch fix the freezes etc?
...
Is the patch out yet actually?
I'm looking forward for this game a lot... on my PC.
...
Is the patch out yet actually?
I'm looking forward for this game a lot... on my PC.
- Sat May 10, 2008 7:14 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma-Life² Release
- Replies: 91
- Views: 57652
Carma-Life² Release
@ gamer: Most of us use 3dsMax, Zmod or good ol'Cared.
@ Killer 11: Best description of the mod ever. Why can't I explain things so easely?
@ Killer 11: Best description of the mod ever. Why can't I explain things so easely?
- Sat May 10, 2008 7:11 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Carma2 to GTA-SA project
- Replies: 156
- Views: 76750
Carma2 to GTA-SA project
<r>Damn nice to see people keeping CFe busy!<br/> Harm, you sure do still rock with this project, those last wips you posted make me drool. Too bad there are too much textures to fit C2~<br/> <br/> For your exporting problems between different versions of MAX, there's a very nifty script which I use...
- Fri Apr 04, 2008 6:33 am
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9756
- Fri Apr 04, 2008 6:24 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: N3wton
- Replies: 27
- Views: 9622
- Thu Apr 03, 2008 10:31 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: N3wton
- Replies: 27
- Views: 9622
- Wed Apr 02, 2008 1:37 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Desert Mobsters Project for Mafia:City Of Lost Heaven.
- Replies: 133
- Views: 54780
Desert Mobsters Project for Mafia:City Of Lost Heaven.
<r>Very nice indeed for a second car! Keep up the good work R66C <E>:wink:</E><br/> <br/> I'll port your cars to C2 someday, not too sure when though. They need a lot of work to be ported correctly to C2.<br/> The polycount is quite good, but the triangulation is often badly thought, I think it come...
- Wed Apr 02, 2008 1:29 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma-Life² Release
- Replies: 91
- Views: 57652
Carma-Life² Release
<t>Hi,<br/> <br/> A few other people encounter the same problem as you both in Carmageddon2 and CL2.<br/> It seems to be system dependant, and we haven't yet found what's causing it. The error is pretty random as it appears it can go away for no apparent reason.<br/> <br/> Have you tried to install ...
- Thu Mar 27, 2008 9:03 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screenshots & Videos
- Replies: 158
- Views: 51476
Screenshots & Videos
An interesting video about the AI used in C1 and C2:
[yt code=aVS1HSvpLdg]
[yt code=aVS1HSvpLdg]
- Thu Mar 27, 2008 9:00 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Make ya own car?
- Replies: 17
- Views: 5477
Make ya own car?
[q]when you say the hue could be ajusted on.. what parts?[/q]
The doors and rear panel have a too high blue value compared to the rest of the car.
And yes my car could totaly be featured in a japanese anime... :uho:
The doors and rear panel have a too high blue value compared to the rest of the car.
And yes my car could totaly be featured in a japanese anime... :uho:
- Thu Mar 27, 2008 8:57 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Carma2 to GTA-SA project
- Replies: 156
- Views: 76750
Carma2 to GTA-SA project
<t>Hello Harm, your work keeps on looking more and more amazing and exciting!<br/> Do you still have no interest coming from any GTA community? This is getting pretty odd, as your mod becomes so huge!<br/> Were you able by now to find a way to do road-mapping?<br/> Do you aleady have any plans or id...
- Thu Mar 27, 2008 7:55 am
- Forum: General Carmageddon and Rant Forum
- Topic: DICE, Second encounter!
- Replies: 3
- Views: 1831
- Tue Mar 18, 2008 5:05 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Desert Mobsters Project for Mafia:City Of Lost Heaven.
- Replies: 133
- Views: 54780
Desert Mobsters Project for Mafia:City Of Lost Heaven.
1664 polys? Is that the total polycount so far?
If so, it's quite nice indeed! But the poly distribution seems a bit unbalanced: not much on the hood and front for example, while the wheel wells are hipoly. But if it's only 1664 polys, I guess it's not that much of an issue then.
If so, it's quite nice indeed! But the poly distribution seems a bit unbalanced: not much on the hood and front for example, while the wheel wells are hipoly. But if it's only 1664 polys, I guess it's not that much of an issue then.
- Mon Mar 17, 2008 10:49 am
- Forum: General Carmageddon and Rant Forum
- Topic: Under surveillance
- Replies: 12
- Views: 3860
- Mon Mar 17, 2008 5:23 am
- Forum: General Carmageddon and Rant Forum
- Topic: Under surveillance
- Replies: 12
- Views: 3860
- Tue Mar 11, 2008 12:18 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: 4 MaxArea cars pack!
- Replies: 11
- Views: 2845
4 MaxArea cars pack!
@ humanodd: MaxArea is a czech 3D portal and community. It held a now famous LowPoly Carmageddon-styled car challenge. The MaxArea cars I've been converting to C1 and C2 come from there.
@ hazardic: Thanks! Pic has been updated! Damn automatic translators...
@ hazardic: Thanks! Pic has been updated! Damn automatic translators...
- Tue Mar 11, 2008 12:03 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: 4 MaxArea cars pack!
- Replies: 11
- Views: 2845
4 MaxArea cars pack!
<r>Thanks Coffey! Much appreciated help :]<br/> Bourak has been updated:<br/> [img]<URL url="http://img291.imageshack.us/img291/4039/shearliffok4.jpg"><LINK_TEXT text="http://img291.imageshack.us/img291/4039 ... iffok4.jpg">http://img291.imageshack.us/img291/4039/shearliffok4.jpg</LINK_TEXT></URL>[/...