Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 5499 matches

by Toshiba-3
Mon Nov 08, 2021 9:03 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: C2 How to clone cars?
Replies: 6
Views: 409

Re: C2 How to clone cars?

Apologies for the late answer, CarEd can't load existing models with materials/textures . It's mainly made to create and export only. You can import models but have to remap them. Editing existing cars can be more tedious than creating new ones, if I were you I'd start by creating a simple brick on ...
by Toshiba-3
Thu Nov 04, 2021 10:24 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20967

Re: Tosh's releases for TDR 2000..!

Trying to turn this into a driveable vehicle but it's really too big.
by Toshiba-3
Tue Oct 26, 2021 2:09 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: C2 How to clone cars?
Replies: 6
Views: 409

Re: C2 How to clone cars?

If you only want to change the textures, well you can do just that. The original C2 release and the Steam/GOG re-releases have all the resources "TWaTted", packed into TWT files. While they can be opened and extracted, it's even easier to just grab the Vanilla C2 mini-pack here https://rr2...
by Toshiba-3
Tue Oct 26, 2021 9:57 am
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 83034

Re: Carma gets Hard boiled

Great job, worked right away :swheel: DUMP0004.png Ahn the truck HLFTRK (war of the worlds tank track), when i try to play it, after i chose the grid position the game closes O_o Not sure why it works in my Carma95 despite GFR being misconfigured, but yeah try to replace the GFRs with these lines: 2...
by Toshiba-3
Tue Oct 26, 2021 8:32 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: C2 How to clone cars?
Replies: 6
Views: 409

Re: C2 How to clone cars?

Hello, Am I correct in understanding that you want the same car twice in Carma2 ? While you don't have to use a modelling program to achieve that, it's actually more complicated than what you'd expect... You basically have to rename all files and also change the references to these files in each fil...
by Toshiba-3
Fri Oct 15, 2021 12:46 pm
Forum: General Carmageddon and Rant Forum
Topic: Some news about ̷S̷C̷i̷ ...I mean, Stainless Games
Replies: 2
Views: 1155

Some news about ̷S̷C̷i̷ ...I mean, Stainless Games

We don't hear from them anymore since ShockRods sadly didn't perform as well as they hoped, despite the game being quite good :sad: Apparently there is still players on the Apple side, but yeah, no one on Steam. Ah well. Anyway, they are hiring for a bunch of positions: https://www.stainlessgames.co...
by Toshiba-3
Thu Oct 14, 2021 10:14 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 481171

Re: Screen Shots

A lot of great shots, guys :cool::thumbsup:

scan of a screenshot from 24 years ago:
PCFormat-97-7-79-extr.jpg
PCFormat-97-7-79-extr.jpg (394.3 KiB) Viewed 15644 times
Added a few more magazine scans in the gallery https://rr2000.cwaboard.co.uk/gallery/
by Toshiba-3
Wed Oct 13, 2021 12:16 pm
Forum: General Carmageddon and Rant Forum
Topic: New old news for you and me ♫
Replies: 12
Views: 8349

Re: New old news for you and me ♫

Mega-bumping this just to post this 1996 poster featuring the original logo in hires and tagline.

Image
by Toshiba-3
Fri Oct 08, 2021 10:15 pm
Forum: Carmageddon: Max Damage
Topic: STShotgun's C:MD Overhaul v1.1 [17/01/2024]
Replies: 236
Views: 74856

Re: STShotgun's C:MD Overhaul v0.9.2 - 08/10/2021

Barely had the time to scratch the surface of all the stuff that your overhaul tweaks. Insane changelog :saston:
Great work :thumbsup:
by Toshiba-3
Fri Oct 08, 2021 10:12 pm
Forum: Carmageddon: Max Damage
Topic: The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]
Replies: 97
Views: 61321

Re: '80s Garage - [REL] Experimental Branch Megapack Part II [26/09/87]

:swheel:
Also, I usualy couldn't care less about engine sounds etc. Even play C1/C2 with all sounds muted. But yeah some of those new engine sounds are really great.
by Toshiba-3
Fri Oct 08, 2021 9:33 am
Forum: General Carmageddon and Rant Forum
Topic: MacCarpocalypse down!?
Replies: 6
Views: 1324

Re: MacCarpocalypse down!?

Oh it appears it's polygonized.com that's currently misbehaving. I sent a message to Coffeycup to let him know. I hope it'll be back safely :smile: I always considered this site to be the one of cornestones of the carma modding community. The way I see it, it IS the cornerstone of the community. htt...
by Toshiba-3
Wed Sep 15, 2021 10:33 am
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 83034

Re: Carma gets Hard boiled

Quickly tested your last cars :sbsmile: Just the usual GFR problem with REDPOL, fix: 4,-1,-1,-1 // Left-front suspension parts GroovyFunkRef 3,-1,-1,-1 // Right-front suspension parts GroovyFunkRef 6,-1 // Left-rear suspension parts GroovyFunkRef 5,-1 // Right-rear suspension parts GroovyFunkRef 15,...
by Toshiba-3
Mon Aug 16, 2021 12:45 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: [C2] My custom car mod crashes the game upon launching race
Replies: 1
Views: 348

Re: [C2] My custom car mod crashes the game upon launching race

Turns out the main issue here was a lone CAMERA_TURN_OFF_MATERIALS line at the end of the car text file without materials to hide being defined after it.
Another easy oversight found was texture filenames being too long. These filenames mustn't exceed 14 characters.
by Toshiba-3
Wed Aug 11, 2021 8:44 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Getting music in Carmageddon 2 on Windows 10
Replies: 0
Views: 6778

Getting music in Carmageddon 2 on Windows 10

No idea why Carmageddon 2 just doesn't want to cooperate while C1 and TDR can be fixed easily with different versions of winmm.dll. So this is a possible solution for most of you to get music playback working again in Carma2. This is for the GOG/Steam release, or if you got the audio tracks in a MUS...
by Toshiba-3
Wed Aug 11, 2021 11:04 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20967

Re: Tosh's releases for TDR 2000..!

Screenshot 2021-08-11 124055.jpg OMINOUS BALL This was a commission from Bearded Expense. Ominous red orb near indestructible floating around with an ominous sound. This was far from easy, learned many things in the process: Car elements can be set to always face the camera just like powerup corona...
by Toshiba-3
Sat Aug 07, 2021 5:13 pm
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 83034

Re: Carma gets Hard boiled

:wink:
by Toshiba-3
Sat Aug 07, 2021 10:05 am
Forum: General Carmageddon and Rant Forum
Topic: Going forward with the CWA
Replies: 27
Views: 9942

Re: Going forward with the CWA

Hello and welcome back! Yeah creating a new account and merging the old one into it is the best way to regain access to old accounts. I think we imported like 99% of the old forum really, only the private forum couldn't be imported. Deleted topics and posts neither ofcourse. Your username to login i...
by Toshiba-3
Tue Aug 03, 2021 3:02 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Carma 2 on Win 10?
Replies: 13
Views: 1033

Re: Carma 2 on Win 10?

Just a quick thought: did you try unplugging all USB controllers etc. before starting C2?
by Toshiba-3
Mon Aug 02, 2021 11:57 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Carma 2 on Win 10?
Replies: 13
Views: 1033

Re: Carma 2 on Win 10?

Well sadly no I don't have any further idea at the moment to help you get Glide running, this is definitely an incompatibility of some sort but there's nothing obvious standing out. I can say this though: forget about carma2.exe, don't use the launcher at all. It introduces bugs (no sound for exampl...
by Toshiba-3
Mon Aug 02, 2021 10:55 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Carma 2 on Win 10?
Replies: 13
Views: 1033

Re: Carma 2 on Win 10?

Hello there and welcome, What is the exact behaviour? Nothing starting at all, a black screen then back to desktop, an error message maybe? So you ruled out the dll's already. Could you either try moving C2 out of the Program Files (x86) folder in case you've let Steam install it in the default Stea...
by Toshiba-3
Fri Jul 30, 2021 9:57 am
Forum: Carmageddon and The Splat Pack
Topic: Tosh's C1 car releases
Replies: 148
Views: 104019

Re: Tosh's C1 car releases

Updated the archive a couple of times, as there is a weird material issue in Glide mode where a couple of them would have their colour map multiplied with the indexed colour :shocked: It seems like feeding a texture via a funk to a textureless material set onto an actor discards the default material...
by Toshiba-3
Wed Jul 28, 2021 10:08 am
Forum: Carmageddon and The Splat Pack
Topic: Tosh's C1 car releases
Replies: 148
Views: 104019

Re: Tosh's C1 car releases

DUMP0000.png Jorma's 50s Plow is finally done :supermad: Great first experiment with stop-motion animation swapping visible material between actors. It all still deforms etc. Really cool stuff. Good job, Tosh Jorma :argue: Just to explain a bit further: to keep the deformation working properly, it ...
by Toshiba-3
Mon Jul 26, 2021 8:19 pm
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 481171

Re: Screen Shots

DUMP0002.png
DUMP0002.png (124.75 KiB) Viewed 15941 times
by Toshiba-3
Fri Jul 23, 2021 8:39 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 481171

Re: Screen Shots

That UAZ doesn't look familiar, I read it's an old mod but I don't remember it at all :confused: Most old big sites have been down for a while now. But we still have most of the files. The MAX-Pack features a ton of addon cars: https://www.cwaboard.co.uk/viewtopic.php?f=5&t=5405 If that's not en...
by Toshiba-3
Thu Jul 22, 2021 9:55 am
Forum: Carmageddon and The Splat Pack
Topic: Tosh's C1 car releases
Replies: 148
Views: 104019

Re: Tosh's C1 car releases

Thanks a lot for testing Lince! :beer:
50s Plough coming soon :swheel:
by Toshiba-3
Thu Jul 22, 2021 9:35 am
Forum: General Carmageddon and Rant Forum
Topic: Going forward with the CWA
Replies: 27
Views: 9942

Re: Going forward with the CWA

AdR, forgot to answer your question, this is the last we heard from Econobrick , so yeah, life catching up with us one after the other. And I imagine it was the same for his brother. Created a vault subdomain to store archived Carma pages: http://vault.cwaboard.co.uk Still have to make something use...
by Toshiba-3
Mon Jul 12, 2021 8:57 pm
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11521

Re: Old & New Release: Ford Vs Chevy

You forgot ANIM\31FORD.FLI in the Ford zip :oops:

RODZ..! Extra skins too, nice.
by Toshiba-3
Mon Jul 12, 2021 8:47 pm
Forum: Carmageddon and The Splat Pack
Topic: Tosh's C1 car releases
Replies: 148
Views: 104019

Re: Tosh's C1 car releases

Jorma Rysky's Listeria Nobby is now ingame.

Get it at the usual place.
by Toshiba-3
Thu Jul 08, 2021 10:36 am
Forum: Carmageddon and The Splat Pack
Topic: Tosh's C1 car releases
Replies: 148
Views: 104019

Re: Tosh's C1 car releases

Decided to start working on porting Jorma's C1 cars. So, the plane, the vintage Eagle, and the 50s Plow with the enormous Don (not pictured yet).
by Toshiba-3
Thu Jul 08, 2021 10:00 am
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11521

Re: Old & New Release: C1 Cars

Nice work! BTW Installthing.txt features 2x these lines: 2 // Number of text chunks 5,3 // x,y offset of first line 41,85 // Frame start (incl), end (excl) And that makes Carma95 crash (it didn't on your end?) And yeah I see engine damage on the rear for the caddyfatcat, probably a bug, and probably...
by Toshiba-3
Tue Jul 06, 2021 9:47 am
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11521

Re: Old & New Release: C1 Toy cars

Loving the logo in the tacho and the *checks note* ... the orangutan. :lol:
DUMP0005.png
DUMP0005.png (51.32 KiB) Viewed 7788 times
DUMP0003.png
DUMP0003.png (69.52 KiB) Viewed 7788 times
DUMP0002.png
DUMP0002.png (85.67 KiB) Viewed 7788 times
by Toshiba-3
Sat Jul 03, 2021 10:56 am
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11521

Re: Old & New Release: C1 Toy cars

You'll have to upload your txt file, one of your changes is the culprit. I tested Maxine's unfinished release and it worked..!
by Toshiba-3
Wed Jun 30, 2021 9:15 pm
Forum: General Carmageddon and Rant Forum
Topic: Going forward with the CWA
Replies: 27
Views: 9942

Re: Going forward with the CWA

Oh hey :beer: Nice to see you still roaming around here!

The community is also very thankful for everything you brought to it all these long years, you definitely inspired a lot of younger modellers!
Oh, and awesome that you're working on beamNG btw!
by Toshiba-3
Wed Jun 30, 2021 10:35 am
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 83034

Re: Carma gets Hard boiled

Just let them as their own component, no need to group them together or anything. C2 cars can have a myriad of components. With PT2, you must first import the ACT file, it'll then ask for the DAT and MAT files, PT2 will look for the tiff files into the tiffrgb folder. When you save the modifications...