Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 5503 matches
- Thu Jan 31, 2008 8:21 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Halftrack Mod - SdKfz 251
- Replies: 7
- Views: 1432
- Thu Jan 31, 2008 8:10 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Deathproof
- Replies: 25
- Views: 8330
- Thu Jan 31, 2008 7:55 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Vista a go go
- Replies: 12
- Views: 4618
- Thu Jan 31, 2008 7:51 am
- Forum: General Carmageddon and Rant Forum
- Topic: Another look at the Off-Rod
- Replies: 5
- Views: 999
- Thu Jan 31, 2008 7:41 am
- Forum: General Carmageddon and Rant Forum
- Topic: Your Ride?
- Replies: 169
- Views: 92762
- Thu Jan 31, 2008 7:37 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma2 - higher res?
- Replies: 12
- Views: 6031
- Tue Jan 29, 2008 1:11 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Your Ride?
- Replies: 169
- Views: 92762
- Mon Jan 28, 2008 7:51 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma-Life² Release
- Replies: 91
- Views: 57694
Carma-Life² Release
<r>I compiled the package with the final (v1.0.1.4) version of Carma-Life 2!<br/> <br/> The changes are :<br/> <br/> - "Integrated" Zeckensack's GW into CL2;<br/> - Removed Direct3D by default;<br/> - Changed the launcher slightly (removed D3D entry and put shortcut to GW settings instead);<br/> - E...
- Mon Jan 28, 2008 11:15 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Car Suggestion Megathread
- Replies: 12
- Views: 4365
- Sun Jan 27, 2008 6:55 pm
- Forum: General Carmageddon and Rant Forum
- Topic: INTERESTING POST HERE ;)
- Replies: 10
- Views: 3982
- Sun Jan 27, 2008 6:17 pm
- Forum: General Carmageddon and Rant Forum
- Topic: INTERESTING POST HERE ;)
- Replies: 10
- Views: 3982
- Sun Jan 27, 2008 5:07 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 Ped Animation
- Replies: 7
- Views: 4183
C2 Ped Animation
<r>I kinda hijack my own thread to tell something related to peds:<br/> Most of us find the peds from GTA ugly etc. even if they are better than the blocky ones anyway.<br/> <br/> So everyone want to have new nicer peds and directly think more polygons and shit.<br/> The GTA peds in C2 are really ba...
- Sun Jan 27, 2008 4:33 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma2 - higher res?
- Replies: 12
- Views: 6031
- Sun Jan 27, 2008 1:17 pm
- Forum: General Carmageddon and Rant Forum
- Topic: INTERESTING POST HERE ;)
- Replies: 10
- Views: 3982
- Sun Jan 27, 2008 7:11 am
- Forum: General Carmageddon and Rant Forum
- Topic: U MIGHT WANT TO CHECK DIS OUT PPL ;)
- Replies: 13
- Views: 60
Re: U MIGHT WANT TO CHECK DIS OUT PPL ;)
I've been following this mod for a quite a time now. It really looks very promising so far.
These guys are really talented. And I wouldn't mind seeing these cars in C2~
These guys are really talented. And I wouldn't mind seeing these cars in C2~
- Sat Jan 26, 2008 11:47 am
- Forum: General Carmageddon and Rant Forum
- Topic: Carma2 to GTA-SA project
- Replies: 156
- Views: 76899
Carma2 to GTA-SA project
Well... the Hard Truck Apocalypse track is like 450,000 triangles I think. I don't think there's a direct polycount limit for tracks, what you are building could probably fit in C2 unless the amount of textures exceed ~900 or so.
- Sat Jan 26, 2008 10:35 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wasted... CarmaTube
- Replies: 11
- Views: 3103
- Sat Jan 26, 2008 10:08 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Panzer WIP
- Replies: 31
- Views: 5441
- Wed Jan 23, 2008 6:04 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Carma2 to GTA-SA project
- Replies: 156
- Views: 76899
Carma2 to GTA-SA project
Damn... Harm, it's fucking amazing !
What is the current polycount (in triangles) ?
I guess you just make the midlands in Rhino and import them into the MAX scene ?
What is the current polycount (in triangles) ?
I guess you just make the midlands in Rhino and import them into the MAX scene ?
- Tue Jan 22, 2008 9:35 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Confirmed C2 Online Release Date
- Replies: 96
- Views: 22915
- Tue Jan 22, 2008 9:11 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Panzer WIP
- Replies: 31
- Views: 5441
- Mon Jan 21, 2008 5:38 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2- Vista?
- Replies: 5
- Views: 3581
- Sun Jan 20, 2008 6:17 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: News from C2O
- Replies: 10
- Views: 2405
News from C2O
Nope...
And you'd better be careful as it can screw up your C2 installation !
And you'd better be careful as it can screw up your C2 installation !
- Sun Jan 20, 2008 1:12 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Russian Trucks for Mad Maxine
- Replies: 23
- Views: 7058
- Sun Jan 20, 2008 12:43 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Found this on another forum
- Replies: 6
- Views: 1424
- Sun Jan 20, 2008 11:04 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Confirmed C2 Online Release Date
- Replies: 96
- Views: 22915
- Sat Jan 19, 2008 10:20 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: News from C2O
- Replies: 10
- Views: 2405
News from C2O
Indeed, and I guess I'm 4th :]
- Fri Jan 18, 2008 3:02 pm
- Forum: General Carmageddon and Rant Forum
- Topic: What I have been up to/going to be up to...
- Replies: 3
- Views: 967
- Fri Jan 18, 2008 2:48 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: "Arena"
- Replies: 6
- Views: 1359
- Wed Jan 09, 2008 10:12 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: WIP - Locomobile
- Replies: 32
- Views: 5823
- Tue Jan 08, 2008 6:01 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screenshots & Videos
- Replies: 158
- Views: 51478
Screenshots & Videos
<r>[img]<URL url="http://aycu24.webshots.com/image/36863/2000021069073295352_rs.jpg"><LINK_TEXT text="http://aycu24.webshots.com/image/36863/ ... 352_rs.jpg">http://aycu24.webshots.com/image/36863/2000021069073295352_rs.jpg</LINK_TEXT></URL>[/img]<br/> You got some crazy mind here...<br/> <br/> Also...
- Tue Jan 08, 2008 5:55 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Carmageddon Remake Art
- Replies: 3
- Views: 2797
Carmageddon Remake Art
Damn fucking nice :zomig:
I really digg each one, they all need to be made, you've got some work !
King Merc and Harry&Shirley being my favorites, I kinda miss the spikes on OK's front bumper.
I really digg each one, they all need to be made, you've got some work !
King Merc and Harry&Shirley being my favorites, I kinda miss the spikes on OK's front bumper.
- Tue Jan 08, 2008 5:51 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: New item!
- Replies: 5
- Views: 1715
New item!
<r>WTF U TIHNK U DDUIN ???1!!!11!1one!! UR TEH FUKKEN STEALORZZ AGIAN:zomig::tdown::tdown:<br/> I OLREDY SEEN DAT MODLE B4!!1!1! ID BE TVISTED MATAL OR SMHGT <E>:grin:</E>:granted::tdown:<br/> DUNT TRY 2 MESH WIT ME ECNOPRICK!!!!1!1elven AM NOT GUNA B NIEC EVRITYME;....µ<br/> [img]<URL url="http://i...
- Tue Jan 08, 2008 5:40 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Make ya own car?
- Replies: 17
- Views: 5477
Make ya own car?
<r>I tested the final car, good work, Max.<br/> I think some colors hue could have been a bit more ajdusted here and there but it overal works pretty well.<br/> <br/> I'd really like to make my Matiz, but the problem is that it's really fucking round everywhere without much angles or details as refe...
- Tue Jan 08, 2008 5:27 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Old work to give away
- Replies: 1
- Views: 904
Old work to give away
<r>Well you already know that they all deserve to go ingame !<br/> I'm pretty sure Sir Cup will take care of a lot of these, I'll try to help too when I'll have more time (currently in exams).<br/> You sure have a lot of imagination ! <br/> <br/> There's one I'd really want to see ingame at least :<...