I tested the new changes too, and I must say it improved a lot already!
It's getting really nicer.
I see flying trams here and there btw :nyaha:
Good to see you guys helping sir Harm, too!
This mod deserves more attention, I see it spread a bit on the net already.
Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 5504 matches
- Tue Aug 19, 2008 10:01 am
- Forum: General Carmageddon and Rant Forum
- Topic: Grandcarma Beta 2.0
- Replies: 74
- Views: 35750
- Tue Aug 19, 2008 5:13 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 Intro Tashita 2 skin (C2)
- Replies: 36
- Views: 4857
- Tue Aug 19, 2008 5:06 am
- Forum: S.o.D./Banger's Forum
- Topic: Something else to make the SoD Guys happy?
- Replies: 31
- Views: 17209
- Sun Aug 17, 2008 3:23 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma2 Concept Art?
- Replies: 88
- Views: 22502
- Sun Aug 17, 2008 3:09 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars possible in C2?
- Replies: 25
- Views: 4198
- Sun Aug 17, 2008 5:50 am
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: MAX-Pack 1.15 beta test
- Replies: 22
- Views: 17603
- Thu Aug 14, 2008 1:14 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: MAX-Pack 1.15 beta test
- Replies: 22
- Views: 17603
- Mon Aug 11, 2008 3:24 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Vertex lighting
- Replies: 10
- Views: 7031
Vertex lighting
Damn nice, these tracks are really starting to have a new life !
What file is modified when you do that ? The IMG one ? I'm eager for updates heh !
Gotta try that again with C2 vertices damnit...
What file is modified when you do that ? The IMG one ? I'm eager for updates heh !
Gotta try that again with C2 vertices damnit...
- Fri Aug 08, 2008 9:23 am
- Forum: S.o.D./Banger's Forum
- Topic: stuck on what to do
- Replies: 104
- Views: 25005
- Sun Aug 03, 2008 4:13 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Vertex lighting
- Replies: 10
- Views: 7031
Vertex lighting
<t>Wow, that's quite a change !<br/> Good to see you've been able to ease your work !<br/> <br/> Actually both C1 and C2 support a similar feature, but it seems to be disabled in the final C2. It is not vertex lighting but vertex diffuse colors. I guess they thought diffuse colors by materials was e...
- Sat Aug 02, 2008 10:21 am
- Forum: General Carmageddon and Rant Forum
- Topic: Tosh Network Server and other news.
- Replies: 10
- Views: 3012
Tosh Network Server and other news.
<r>Yeah the Carma community has had better and more creative moments.<br/> Everybody here didn't know the good all days (even me). And yet we can say it was better before!<br/> I feel that people making stuff for C2 don't want to go to far into the completeness of a car for example. C2 has a lot of ...
- Sat Aug 02, 2008 10:02 am
- Forum: General Carmageddon and Rant Forum
- Topic: Grandcarma to do list
- Replies: 2
- Views: 3646
Grandcarma to do list
<t>Man, that's such a long list...<br/> But really when you'll be done with all this, the mod will be fuckin' awesome!<br/> If I was you, I'd put mission codding as last. It is indeed what will make the mod's livespan way longer, but isn't it also the most difficult part ? I mean it requires complex...
- Thu Jul 31, 2008 2:33 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Tosh Network Server and other news.
- Replies: 10
- Views: 3012
Tosh Network Server and other news.
<r>I dumped the whole thing today. HTTP, FTP and SQL.<br/> <br/> Previous data dump was about 900MB and at that time we had 1GB of HTTP space and 0.5GB of FTP space.<br/> The new data dump is 915MB even though we actually have 3.2GB of HTTP space and I don't remember for the FTP heh!.<br/> Let's hav...
- Tue Jul 29, 2008 3:54 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Grandcarma Beta 2.0
- Replies: 74
- Views: 35750
Grandcarma Beta 2.0
Yeah keep up the good work Harm !
I'm really looking forward for more progress too !
I'm really looking forward for more progress too !
- Wed Jul 23, 2008 4:56 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Now I'm getting annoyed once more.
- Replies: 67
- Views: 21340
- Wed Jul 23, 2008 4:43 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 17
- Views: 2198
- Wed Jul 23, 2008 4:10 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Armourgeddon F@ckup.
- Replies: 2
- Views: 1508
- Tue Jul 22, 2008 4:53 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 8
- Views: 1116
- Tue Jul 22, 2008 4:32 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 8
- Views: 1116
- Tue Jul 22, 2008 4:28 pm
- Forum: General Carmageddon and Rant Forum
- Topic: FINALLY
- Replies: 2
- Views: 716
- Tue Jul 22, 2008 4:25 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 8
- Views: 1116
- Tue Jul 22, 2008 4:20 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cruise Map (unfinished) by C2_Scientist
- Replies: 29
- Views: 14256
- Tue Jul 22, 2008 4:14 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 8
- Views: 1116
- Tue Jul 22, 2008 4:05 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cruise Map (unfinished) by C2_Scientist
- Replies: 29
- Views: 14256
- Tue Jul 22, 2008 4:01 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 17
- Views: 2198
- Mon Jul 21, 2008 3:42 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Grandcarma Beta 2.0
- Replies: 74
- Views: 35750
Grandcarma Beta 2.0
<r>The places for the teleporter are damn useful indeed.<br/> Is there any way to access the Silo, Hell, the Mine and the Surreal Thing without using it?<br/> <br/> Also I noticed a heat effect in the Silo, is it there on purpose ? If so, that's a good idea :tup:<br/> <br/> [img]<URL url="http://img...
- Mon Jul 21, 2008 9:40 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 17
- Views: 2198
- Mon Jul 21, 2008 9:26 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 13
- Views: 2043
- Sun Jul 20, 2008 5:31 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 13
- Views: 2043
- Sun Jul 20, 2008 5:17 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 13
- Views: 2043
- Sat Jul 19, 2008 8:19 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 13
- Views: 2043
- Sat Jul 19, 2008 8:15 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Lo Poly Trees - for Map Makers
- Replies: 11
- Views: 1151
- Sat Jul 19, 2008 4:45 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Grandcarma Beta 2.0
- Replies: 74
- Views: 35750
Grandcarma Beta 2.0
<t>It's gonna be VERY handy :tup:<br/> 'Cause it's like... too big...<br/> <br/> How much work will it be to prepare paths, place peds and objects etc ? It's so big :errr:<br/> Those trees you already placed often do work very well, I fail to recognize it's actually Carma in some places because of t...
- Sat Jul 19, 2008 3:17 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 13
- Views: 2043
- Sat Jul 19, 2008 1:09 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Post deleted by coffeycup
- Replies: 13
- Views: 2043