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 Forum: General Discussion / Rant Forum   Topic: I made a gun ?!

 Post subject: Re: I made a gun ?!
Posted: Mon Jun 26, 2006 9:54 am 
Very nice model indeed. :thumbsup:

 Forum: Technical Assistance & Help Forum   Topic: US 1.2 Crack

 Post subject: Re: US 1.2 Crack
Posted: Mon Sep 19, 2005 4:47 pm 
You want to say that the crack on planet maim should work on C2 1.2 US?

 Forum: Technical Assistance & Help Forum   Topic: US 1.2 Crack

 Post subject: Re: US 1.2 Crack
Posted: Mon Sep 19, 2005 8:43 am 
Heh, what do you US guys use then?

 Forum: Technical Assistance & Help Forum   Topic: US 1.2 Crack

 Post subject: US 1.2 Crack
Posted: Sun Sep 18, 2005 4:29 pm 
Is there a no cd crack for v1.2 of C2 (US version)? I've only seen a crack on PM, but it's for v2.0 only (non US).

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Here come the wreck

 Post subject: Re: Here come the wreck
Posted: Sun Jul 24, 2005 2:48 am 
yeah, i remember this bastard from c1 well! nice remake, just my suggestion, you could make those spikes have a bit of width (when looking from the back or front of the car). would look stronger imo.

 Forum: General Discussion / Rant Forum   Topic: Around the World

 Post subject: Re: Around the World
Posted: Tue Jul 19, 2005 1:51 am 
cool, this one looks best imo. nice job :thumbsup:

 Forum: General Discussion / Rant Forum   Topic: Around the World

 Post subject: Re: Around the World
Posted: Sun Jul 17, 2005 2:24 pm 
not sure, the original green was fine - matches the green background of the area and is visible well. it's up to you to decide.

 Forum: General Discussion / Rant Forum   Topic: Around the World

 Post subject: Re: Around the World
Posted: Sun Jul 17, 2005 1:46 pm 
pretty nice but the yellow text screams too much imo - too bright and detracts from the picture itself.

 Forum: General Discussion / Rant Forum   Topic: stick fight videos and games

Posted: Sat Jul 02, 2005 5:45 pm 
awesome videos! extra funny :lol:

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Post deleted by coffeycup

 Post subject: Re: Nothing does it like...
Posted: Sat Jul 02, 2005 5:13 pm 
nice stuff! very badass looking :thumbsup:

 Forum: General Discussion / Rant Forum   Topic: Design Analysis.

 Post subject: Re: Design Analysis.
Posted: Fri Jun 24, 2005 4:35 pm 
if you're talking design as car's appearance (that is, not technological decisions/solutions) then I'd probably say for me it's Porsche 911 series. i very much like the idea of cars retaining the styling through all the years. Porsche definately has got a unique design, and for me it appeals a lot l...

 Forum: General Discussion / Rant Forum   Topic: Your Fav.Carma-site!!!

 Post subject: Re: Your Fav.Carma-site!!!
Posted: Wed Jun 22, 2005 4:29 pm 
if i recall it correctly, i think swastica is the symbol of the sun.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: What? It's only been several months...

Posted: Tue Jun 21, 2005 2:20 pm 
pretty nice stuff you've got there

 Forum: General Discussion / Rant Forum   Topic: Your Fav.Carma-site!!!

 Post subject: Re: Your Fav.Carma-site!!!
Posted: Tue Jun 21, 2005 12:41 pm 
hey i thought you must have a site with all your skins in one place. now different sites - how inconvenient :smile:

 Forum: General Discussion / Rant Forum   Topic: Your Fav.Carma-site!!!

 Post subject: Re: Your Fav.Carma-site!!!
Posted: Fri Jun 17, 2005 10:55 am 
well if the site is evaluated according to the amount of quality downloads, then for me it's DTD/CRASHOC/CRUD.

btw, it's a bit off topic, but where do find [url=mailto:K@v's">K@v's[/url] skins? the guy did quite a lot and some of them very nice, just i can't seem to find a site that has them.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Carstock

 Post subject: Re: Carstock
Posted: Thu Jun 16, 2005 11:23 am 
what help is that you need? put the exe in main c2 dir and run it.

 Forum: Technical Assistance & Help Forum   Topic: C2 Patch

 Post subject: C2 Patch
Posted: Wed Jun 15, 2005 1:06 pm 
hi all, after so much time, just recently, i thought i'll have some fun with c2 once again. i remember last time i had a UK version and i needed the V2 patch to update to the latest version. now i've got the US one. what i wanted to ask you is which patch is the latest for US version - 1.2? if so, w...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: 48 fleetwood (sorry bout image size)

Posted: Tue Aug 17, 2004 10:30 am 
It looks bad. The mapping does not match at all, various parts are off. I do not want to offend you, james, but one must be blind not to spot these problems. I'd suggest making your own car from scratch - this way you'll have more control over your model, plus modeling a vehicle of your choice is 3 ...

 Forum: General Discussion / Rant Forum   Topic: no comment?

 Post subject: Re: no comment?
Posted: Tue Aug 17, 2004 1:34 am 
the 13th of

 Forum: Technical Assistance & Help Forum   Topic: Never-fail (well, usually) instructions for installing CarEd

Posted: Mon Aug 16, 2004 7:26 am 
No no no! You don't need things so complicated. Install JRE into the default directory (no changes needed). After that instal 3D extension into default directory as well (it always picks the correct one itself). Put CarEd wherever you want it does not matter at all provided you have all the director...

 Forum: General Discussion / Rant Forum   Topic: Ugly Car Pictures?

 Post subject: Re: Ugly Car Pictures?
Posted: Sun Aug 15, 2004 3:48 pm 
That corvette is strange! And there's some awful rice on the top of the page!! :mad:

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 12:21 pm 
:thumbsup:

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 12:15 pm 
Race prepared Japanese cars, hey, that's no rice as much as it's not having a baddass exhaust pipe if the car really makes use of it. Both Skyline and Supra are great vehicles Skyline being one of my favorite cars.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 12:01 pm 
Do I sense a rice hater? :smile: There are so few of them these days...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 11:51 am 
Actually, there's still much to do.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 11:42 am 
Man, you're funny. The result/fact is the same - cracked. There's no need to pick out my words - the fact that I used 'already' instead of your suggested 'finally' does not change/mean a damn thing. Hey, let's not drag thi out. It's pretty pointless.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 11:30 am 
Call it what you want. It's still the same.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 11:23 am 
Quote:

"Already" he says...



Yes, already. That's how it's written.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Thu Aug 12, 2004 4:34 am 
I have always been using 79/81 on all typical muscularities I've got in my game. That works pretty well, might be slippery a bit for some. I don't know a really good value, it's personal choice what makes you like it one way or another. I just wanted to find out how it works and which could be good ...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Wed Aug 11, 2004 4:23 pm 
All right, thanks for the info.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Wed Aug 11, 2004 4:15 pm 
But should I have both friction angles set to the same values?

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Wed Aug 11, 2004 3:50 pm 
Should I make both friction angles have same values? And how do I know a good friction angle setting (and traction fractional multiplier as well) for a particular car? What should I base my decision on?

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Wed Aug 11, 2004 2:27 pm 
Now tell me if I understand the thing correctly. When you steer a car (let's say suddenly at high speed) it's obvious the car 'would still like' to go the direction it was going before because of inertia. Steering 'tries' to make the car go either left or right so I could say it 'tries' to rotate th...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Re: Friction
Posted: Wed Aug 11, 2004 6:08 am 
The first part is kinda tricky... an example or a more detailed explanation would help. <br />Regarding the traction multiplier, according to your explanation it does not directly affect tire grip, it seems to affect performance of the vehicle while 'climbing' steep grades or pulling cars/obstacles ...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Friction

 Post subject: Friction
Posted: Tue Aug 10, 2004 4:42 pm 
I need a bit more information regarding grip in C2. Both friction angle factor and traction fractional multiplier seem to increase grip. What's the difference between them?
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