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 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Re: Check out my band?
Posted: Sat Apr 11, 2009 7:05 am 
Just bumping this thread to let you know theres some new song on my page if you want to check them out?

Cheers

Freddy

 Forum: General Discussion / Rant Forum   Topic: 'Guess The Car' Game...

 Post subject: Re: 'Guess The Car' Game...
Posted: Wed Mar 25, 2009 6:01 am 
Give you a clue, its not a Ford ;-)

 Forum: General Discussion / Rant Forum   Topic: 'Guess The Car' Game...

 Post subject: Re: 'Guess The Car' Game...
Posted: Sat Mar 21, 2009 1:37 pm 
This may or may not be hard...

 Forum: General Discussion / Rant Forum   Topic: 'Guess The Car' Game...

 Post subject: Re: 'Guess The Car' Game...
Posted: Sat Mar 21, 2009 12:23 pm 
1973 Audi 80?

 Forum: General Discussion / Rant Forum   Topic: New Youtube Vids

 Post subject: Re: New Youtube Vids
Posted: Wed Mar 18, 2009 5:41 am 
Cheers Coffey :thumbsup: Owlerton certainly produces good crashes lol

 Forum: General Discussion / Rant Forum   Topic: New Youtube Vids

 Post subject: New Youtube Vids
Posted: Tue Mar 17, 2009 3:23 pm 
My old Carma2 vid, re-uploaded after it was took down...

http://www.youtube.com/watch?v=nk7DLCLhTDs

Brand new SoD crash vid!

http://www.youtube.com/watch?v=UFhId9JWcCs

How to beat the copyright Nazis, put your own tunes on them! lol

Enjoy! :grin:

 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Re: Check out my band?
Posted: Mon Mar 16, 2009 5:30 am 
@ Timmy, its like anything, practice, practice, practice...I'm all self taught never had any lessons or anything, just search the net loads of tutourials and stuff. @ Coffey, I am a one man band lol anyway heres the software I use http://www.rhythmrascal.com its fairly easy to use, comes with lots o...

 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Re: Check out my band?
Posted: Sun Mar 15, 2009 2:13 pm 
Nice axe! :rockon:

I have tried plugging my guitar straight into the computer but thought it sounded crap tbh, I get a much beefier/warmer sound micing the amps up I find.

 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Re: Check out my band?
Posted: Sun Mar 15, 2009 1:17 pm 
I play a Yamaha ERG guitar played through a Danelectro pedal, a Fender P-Bass and use Kustom amps. I just mic up the amps and record to the computer, I use Cool Edit Pro to mix everything in. Its not a fancy or expensive set up by any means but it works for me. I use a drum emulation software progra...

 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Re: Check out my band?
Posted: Sun Mar 15, 2009 12:59 pm 
Thanks TTR, everything is real and played by me apart from the drums which are computer generated, and of course everything is mixed on a computer, effects added etc. I will be using this music when I re-upload some of my SoD videos which have been took down by youtube due to the stupid copyright vi...

 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Re: Check out my band?
Posted: Sun Mar 15, 2009 11:56 am 
Thanks :smile:

 Forum: General Discussion / Rant Forum   Topic: Check out my band?

 Post subject: Check out my band?
Posted: Sun Mar 15, 2009 11:39 am 
http://www.myspace.com/mythagamusic

Sorry shameless plug, let me know what you think?

Cheers

Freddy

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Advanced C2 map/car tricks galore (physics, modeling, misc)

 Post subject: Re:
Posted: Thu Mar 05, 2009 11:41 am 
This is really cool stuff, just shows what can or could have been done with the C2 engine if Stainless had more time and wern't rushed :sad:
Way to complex for me though :rofl:

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: get rid of the explosions?

Posted: Thu Feb 26, 2009 7:02 pm 
lol was thinking of something else tbh was such a long time ago when I did it, must have forgot what I did in my old age :suicide:

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: get rid of the explosions?

Posted: Thu Feb 26, 2009 5:58 pm 
Yeah all I did was replace the explosion tiffs with transparent textures, tried to remove the smoke aswell but never figured that out...

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

Posted: Mon Feb 23, 2009 8:51 pm 
No probs Coffey :thumbsup: glad to be of help

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

Posted: Mon Feb 23, 2009 10:32 am 
Top job Coffey! best track for SoD yet, makes mine look rather pants lol :thumbsup:

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

 Post subject: Re: Map Requests
Posted: Sun Feb 22, 2009 12:40 pm 
Looks brill coffey nice one! I would put an invisable wall round the dog track, stops cars getting flipped over the fence as the pit gate would be closed when racing is on. plus the spectator banking on the back straight is terraced and has billboards on the top as you can just about see from this p...

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

 Post subject: Re: Map Requests
Posted: Fri Feb 20, 2009 5:17 pm 
Spot on Coffey nice one :thumbsup:

Oh one thing you might not realise by the photos is the track is ever so slightly banked, its not flat, sorry for being a pain I will shut up now lol

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

 Post subject: Re: Map Requests
Posted: Fri Feb 20, 2009 5:46 am 
Looking very good Coffey nice one! if I was going to be really picky I would say there is 2 too many wires, only actually 5 and the posts are too close together but I'm not so don't worry <!-- s:wink: --><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> <!-- s:th...

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

 Post subject: Re: Map Requests
Posted: Thu Feb 19, 2009 1:40 pm 
It would be nice, that is what Owletons famous for, its rope & post fence, trust me getting fence right is important, check this video out you will know what I mean, also note the tyres round the inside... :thumbsup:

http://www.youtube.com/watch?v=3cfTqfpABi4&feature=related

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

 Post subject: Re: Map Requests
Posted: Thu Feb 19, 2009 7:10 am 
Looks epic Coffey! remember the fence posts need to stick out slightly so cars catch on them, sorry if you have done that already, couldn't quite see on the pic lol

 Forum: S.o.D./Banger's Forum   Topic: Map Requests

 Post subject: Re: Map Requests
Posted: Wed Feb 18, 2009 10:43 am 
Couple more vids of Owlerton Stadium, Sheffield... :thumbsup:

http://www.youtube.com/watch?v=kTRqNll1pYE

http://www.youtube.com/watch?v=MNAegI5OkvQ

 Forum: S.o.D./Banger's Forum   Topic: Re: SoD Definitive Edition

 Post subject: SoD Definitive Edition
Posted: Mon Feb 02, 2009 8:51 am 
Yep you read that right, this year SoD will be 10 years old! so to mark the occasion I bring you SoD Definitive Edition! The in game readme file: Hello and Welcome to... Seduction of Destruction: Definitive Edition! ============================ Installation ------------- Just download the 'SoD Defin...

 Forum: S.o.D./Banger's Forum   Topic: Re: SoD Definitive Edition

 Post subject: Re: SoD Definitive Edition
Posted: Mon Feb 02, 2009 8:51 am 
Thanks n3wton, won't let me edit the original post? anyway mirrors as below... Download here! http://files.filefront.com/SoD+Definitive+...;/fileinfo.html Or here, thanks Coffeycup! http://coffey.polygonized.com/files/SoD_De...ive_Edition.zip Or new fast download link here complements of Gaz http://...

 Forum: S.o.D./Banger's Forum   Topic: Re: SoD Definitive Edition

 Post subject: Re: SoD Definitive Edition
Posted: Sat Jan 31, 2009 12:04 pm 
bugger knew the link would go down sooner or later, anyway try this:

http://files.filefront.com/SoD+Definitive+Edition+Inrzip/;13154734;/fileinfo.html

If you can host it Coffey/n3wton that would be great! cheers

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Post deleted by coffeycup

Posted: Sun Dec 28, 2008 1:18 pm 
Nice job Tosh :thumbsup:

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Help please

 Post subject: Re: Help please
Posted: Wed Sep 24, 2008 6:17 pm 
oh btw Turnip whats with the white edges on your model? I noticed it on your other track aswell?

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Help please

 Post subject: Re: Help please
Posted: Wed Sep 24, 2008 5:25 pm 
Making the wall 'sticky' is done in the trackname.txt file, adding non cars is not that hard, theres a tutorial kicking about somewhere...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Help please

 Post subject: Re: Help please
Posted: Wed Sep 24, 2008 5:11 pm 
Its those tyres Turnip far too 'round' = lots of polys...the ones against the wall could be replaced with a texture and the ones in the middle could be replaced with non cars...

 Forum: S.o.D./Banger's Forum   Topic: Standlake Arena!

 Post subject: Re: Standlake Arena!
Posted: Mon Sep 22, 2008 2:42 am 
Cheers Coffey :thumbsup:

 Forum: S.o.D./Banger's Forum   Topic: Standlake Arena!

 Post subject: Standlake Arena!
Posted: Sun Sep 21, 2008 3:38 pm 
Mega thanks to Tads for sending me his Banger Heat model of Standlake for conversion to SoD, I did however have to remodel/retexture bits that got lost in translation, so anyway here is the result...enjoy! :rockon: http://rapidshare.com/files/147238422/Standlake.zip.html http://img231.imageshack.us/...

 Forum: S.o.D./Banger's Forum   Topic: s.o.d cars

 Post subject: Re: s.o.d cars
Posted: Sat Aug 23, 2008 9:20 am 
Looks much better, like the 'old school' version lol just need some quality skins for it now :thumbsup:

 Forum: S.o.D./Banger's Forum   Topic: s.o.d cars

 Post subject: Re: s.o.d cars
Posted: Fri Aug 22, 2008 5:26 pm 
Looking good timmy, liking the tina! the rear lights seem too low down though? maybe move them up at tad?

 Forum: S.o.D./Banger's Forum   Topic: Something else to make the SoD Guys happy?

Posted: Tue Aug 19, 2008 3:29 pm 
Here you go Maxine, found this vid thats might be quite useful, they look great btw :thumbsup:

http://www.youtube.com/watch?v=QSEsdQ6a0n8
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