Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 22 matches

by jack556
Sat Nov 07, 2009 4:57 am
Forum: S.o.D./Banger's Forum
Topic: AI. behavior
Replies: 8
Views: 7798

Re: AI. behavior

well then maybe its time to move to tdr2000 modding. I think tdr AI is much more "effective". Anyway its just a suggestion (regards to the fact that many users of this forum hates TDR for nothing :techsupport: )
by jack556
Sat Nov 07, 2009 2:23 am
Forum: S.o.D./Banger's Forum
Topic: AI. behavior
Replies: 8
Views: 7798

Re: AI. behavior

Im not sure but maybe if the SOD maps were larger than maybe it could fix the problem. Im not an expert but it seems that on big maps the AI behave more logically
by jack556
Fri Nov 06, 2009 1:37 pm
Forum: S.o.D./Banger's Forum
Topic: AI. behavior
Replies: 8
Views: 7798

AI. behavior

Just wanted to ask if its possible to change the AI in the SOD TC. The opponents in the game most of the time are getting stuck on the sidelines and its pretty much screws the game Anyone else has the same glitch?
by jack556
Sat Oct 24, 2009 9:36 am
Forum: General Carmageddon and Rant Forum
Topic: Halo 2 compablity
Replies: 3
Views: 1480

Halo 2 compablity

Does Halo 2 runs on WinXP? I've heard that it's runs only on Vista

Does any body remember sys. spec. for Halo2 ?
by jack556
Sat Oct 24, 2009 6:10 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack car removal
Replies: 6
Views: 5678

Re: Max pack car removal

<r>Richard thanks for the support <E>:thumbsup:</E><br/> <br/> I found the problem. Here the solution if anybody interested:<br/> <br/> 1.assets\cars\car_descriptor.txt<br/> <br/> 2.remove the cars' folder<br/> <br/> 3.assets\strings\uk\car_strings_uk.txt (I guess this part depends on TDR's version ...
by jack556
Fri Oct 23, 2009 6:30 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack car removal
Replies: 6
Views: 5678

Re: Max pack car removal

With all my respect to you guys u still didnt answer my question How I properly remove cars?

Any ideas?
by jack556
Fri Oct 23, 2009 5:42 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack car removal
Replies: 6
Views: 5678

Re: Max pack car removal

Well every mod that is a TC have more or less problems besides there IS NO game that KICK ASS like Carmageddon :rockon:
by jack556
Fri Oct 23, 2009 5:23 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack car removal
Replies: 6
Views: 5678

Max pack car removal

<r>Guys I have a question about proper removal of cars from the MAX-pack.<br/> <br/> If I remove a vehicle the original names of other cars get mixed. Is there a way to fix this issue or maybe a program for TDR like the carstockalipce for Carma2?<br/> <br/> It's been said before but err.. it's just ...
by jack556
Wed Oct 21, 2009 4:36 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Carmageddon TDR2000 MAX-Pack 1.14f / 1.15beta
Replies: 19
Views: 29521

Re: MAX-Pack 1.14f available

Guys I have a question about proper removal of cars from the MAX-pack.

If I remove a vehicle the original names of other cars get mixed. Is there a way to fix this?
by jack556
Sun Oct 18, 2009 10:35 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

You sure know much about modding than me so maybe you can tell me is it complicated to add scenery and objects for a map like south park?

I am a newbie in modding but Carma 2 is an old game and maybe I can learn a thing or two
by jack556
Sun Oct 18, 2009 10:04 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

<r>Well thank you guys for the support <E>:yingyang:</E><br/> <br/> From your posts I understand that you can fix this mod <br/> <br/> Maybe you can ask Errol to make his mod more attractive ( you know add some more scenery opponents and such)<br/> <br/> I think this mod has great potential as a TC<...
by jack556
Fri Oct 16, 2009 6:15 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Kettenkrad
Replies: 15
Views: 4132

Re: Kettenkrad

Yea looks cool :thumbsup:

I wish someone could make a model of M-113 apc
by jack556
Fri Oct 16, 2009 11:39 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

I replaced the silly dance file with Michael Jackson's and it worked like a charm :grin:

I guess Errol could make some more cars like Cartman's Mom station wagon but I guess its only a beta
by jack556
Thu Oct 15, 2009 3:41 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

Well I replaced the silly_dance file with the original still nothing (the menu from southpark but when you push START it quits to desktop)
by jack556
Thu Oct 15, 2009 3:28 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

thanks dude I'll try
by jack556
Thu Oct 15, 2009 3:19 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

Did you actually played this mod?

the link that you posted; I'm testing the archive with winrar a i've got message :

CRC failed in silly_dance2.SKL. The file is corrupt.
by jack556
Thu Oct 15, 2009 1:17 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

Re: SPA south park mod for Carma2

Sorry Timmy about the bumping the "search" option didnt brought any threads besides as I told before the mod exists but the archive is broken
by jack556
Thu Oct 15, 2009 12:52 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: SPA south park mod for Carma2
Replies: 21
Views: 6102

SPA south park mod for Carma2

Hi there

Has anyone played south park mod that was released by Errol?

I tried to download this cool mod from his webpage but the archive is broken :sad:

Maybe somebody can throw me an alternate link or something..

:help:
by jack556
Thu Oct 15, 2009 6:02 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack115b problems
Replies: 3
Views: 4695

Re: Max pack115b problems

<t>Here is an example for the random crash:<br/> <br/> EXCEPTION at 0x7394fb77<br/> <br/> 'Access violation'<br/> <br/> Tried to read memory at 0xbb6e4a04<br/> <br/> Stack trace :<br/> <br/> PC = 0x7394fb77 <unknown module> - <unknown source file><br/> <br/> Params: 0x00184020 0x00000000 0xbb6e4a00 ...
by jack556
Tue Oct 13, 2009 2:24 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: problem with skins
Replies: 1
Views: 3500

problem with skins

<t>Hey there.<br/> <br/> I'm running MAXPack 115b and i've got skins problem. They just dont work! <br/> <br/> 1. If I select skin for the APC e.x. then i see it but if i choose it: it doesnt show at the garage menu<br/> <br/> 2. Sometimes the selected skins make the game crush e.x.: Hawk mk4 color ...
by jack556
Tue Oct 13, 2009 1:27 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack115b problems
Replies: 3
Views: 4695

Re: Max pack115b problems

I didn't tried the hamachi online feature because I dont know how to use it :confused:
by jack556
Tue Oct 13, 2009 11:50 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Max pack115b problems
Replies: 3
Views: 4695

Max pack115b problems

<r>Hello to every body. I've downloaded the latest update of MAXPACK and sibce then I've got random crushes during gameplay and this really sucks <E>:crazy:</E> !!! My question is anybody expirinced same problems with Max pack? And is there any solution to this random crashing? (original TDR worked ...