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 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Tosh's car releases

 Post subject: Re: Tosh's car releases
Posted: Sun Dec 24, 2017 4:13 pm 
Textures look great! Nice work, man!

 Forum: General Discussion / Rant Forum   Topic: Your Ride?

 Post subject: Re: Your Ride?
Posted: Sun Dec 03, 2017 9:40 pm 
Image
:grin:

 Forum: General Discussion / Rant Forum   Topic: Screen Shots

 Post subject: Re: Screen Shots
Posted: Sat Oct 28, 2017 6:34 pm 
More of this please, Tosh!

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Tosh's car releases

 Post subject: Re: Tosh's car releases
Posted: Mon Sep 18, 2017 3:50 am 
Finally released this thing, wahey!
Shame about your lack of motivation, I would definitely like to see the C2 lost goodies.

 Forum: General Discussion / Rant Forum   Topic: Take 2 V OpenIV

 Post subject: Re: Take 2 V OpenIV
Posted: Tue Jun 20, 2017 10:57 pm 
GTA "communities" are a piece of shit anyway.

 Forum: TDR2000 Discussion Forum   Topic: A hypothetical Carmageddon III mod?

Posted: Tue Jun 20, 2017 10:57 pm 
I would also still be interested in doing this, although I am extremely busy these days.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Cruise Map (unfinished) by C2_Scientist

Posted: Tue Mar 28, 2017 9:05 pm 
Ah, this brings back memories. I loved Cruise Map! Great to see these renders, it's a shame the map was never really finished off.

 Forum: TDR2000 Discussion Forum   Topic: A hypothetical Carmageddon III mod?

Posted: Sat Mar 18, 2017 6:06 pm 
You can get the game from Steam or GOG. The multiplayer is quite fun when you've a few folks playing and it's good for testing new mods out as well as it's a lot quicker just to go through multiplayer and launch a game than dick around with the singleplayer modes and shitty menu UI The engine offers...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Beaver Mountains skin: Grasslands Of Gore

Posted: Thu Mar 09, 2017 1:57 pm 
Reminds me of the Avalanche track from Destruction Derby RAW, it has a snowy version and a regular dirty version.

 Forum: TDR2000 Discussion Forum   Topic: A hypothetical Carmageddon III mod?

Posted: Tue Mar 07, 2017 10:30 am 
You already know my thoughts on all of this and I'm down for helping out with it! EDIT: A lot of vehicles are shit and need to actually have some character Bios need restoring and reworking to include characters from the Carmageddon universe (this is easy to do, I have posted instructions to do this...

 Forum: General Discussion / Rant Forum   Topic: Going forward with the CWA

Posted: Tue Mar 07, 2017 10:07 am 
Personally I don't like the idea of separating C1/C2 up into two forums, solely due to the lack of activity though this isn't a bad idea for archiving and searching purposes. I was also thinking, the news section could perhaps have some sort of integration or something alongside Wasted as Wasted is ...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: CTT #2: Testing modular level design for C2

 Post subject: Re: Screen Shots
Posted: Thu Feb 09, 2017 11:41 pm 
They look like they are taken ingame (SHIFT+D), I use this, works really nicely with dgvoodoo.

 Forum: General Discussion / Rant Forum   Topic: Obsessed with Carmageddon (PC Zone #78, July 1999)

Posted: Thu Feb 09, 2017 12:40 pm 
Good (if a bit cheesy) read, thanks for sharing, didn't know about this article.
Might be worth trying to get a hold of Crimson to see if he has anything archived?

 Forum: General Discussion / Rant Forum   Topic: Screen Shots

 Post subject: Re: Screen Shots
Posted: Thu Jan 19, 2017 2:00 pm 
You borked the UI, maybe you just need to replace the batteries

 Forum: General Discussion / Rant Forum   Topic: Is this thing on?

 Post subject: Re: Is this thing on?
Posted: Sun Jan 15, 2017 5:38 pm 
Roger roger.

 Forum: News   Topic: Merry xmas, Happy new year, Tez eagle for c2

Posted: Fri Dec 30, 2016 3:31 pm 
Looks sharp as fuck, excellent work, thank you for the gift! :thumbsup:

 Forum: Files, Tutorials & Infos   Topic: Quick C1/C2 finds & facts

Posted: Wed Dec 21, 2016 7:52 am 
Harmalarm wrote:
Splitting dat files... never thought of that. Is there anything beneficial about this?


Also wondering this, other than for organisation, what benefits would this have, if any?

 Forum: General Discussion / Rant Forum   Topic: Screen Shots

 Post subject: Re: Screen Shots
Posted: Fri Dec 16, 2016 11:14 am 
I still believe that someone somewhere must have these indev items, maybe lost in old backup drives but someone must.
It's a shame that Rusk is no longer with us as I'd imagine he would have had a lot of good stuff to share with us.

 Forum: Files, Tutorials & Infos   Topic: Quick C1/C2 finds & facts

Posted: Thu Dec 08, 2016 9:13 pm 
I was under the impression that the game only handles resolutions in powers of two? Does it not go all haywire with those extra two pixels?

 Forum: News   Topic: Several Minutes with Stainless Games' Neil "Nobby" Barnden

Posted: Sat Nov 26, 2016 10:24 pm 
Definitely has a boner here, that nobs.

 Forum: General Discussion / Rant Forum   Topic: Happy Halloween 2016! (eerie silence)

Posted: Sun Nov 06, 2016 2:39 pm 
You could even take a peak at my C2 BETA Mod, it is pretty much a full C2 release with content from early previews and early builds of C2, a lot of unused, hidden in-dev official stuff in there directly from Stainless, like Tosh's Vanilla Pack is works out-of-the-box too!

 Forum: News   Topic: Carmageddon: Max Damage OUT NOW ON PC!

Posted: Thu Oct 27, 2016 8:35 pm 
http://87a05d1ba1ec8bc0f3eb-38ef210a35abb062538448321993f98c.r44.cf3.rackcdn.com/Home-News-1-STEAM-RELEASE.jpg Carmageddon: Max Damage is OUT NOW on PC! Comes with a US Election DLC featuring Hillaryous new ways to Trump pedestrians! Here's the trailer: v4plui8a56o Buy it here (Currently 33% off!):...

 Forum: Technical Assistance & Help Forum   Topic: What's a good way to make standalone trees?

Posted: Thu Oct 20, 2016 6:21 am 
The problem looks more to be with the texture than anything, the leaves get cut off by the edge of the face.

Also, using XP in 2016?

 Forum: General Discussion / Rant Forum   Topic: Grand Theft Auto III - Enhanced Pack

Posted: Thu Sep 22, 2016 5:32 pm 
Thread copied directly from my article on it here: http://retrogameshelf.com/2016/09/15/grand-theft-auto-iii-enhanced-pack/ http://retrogameshelf.com/wp-content/uploads/ENHANCED.png The PC release of GTA3 is now very outdated and even on release it was missing many features that both the Xbox and PS...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: АНТОЛОГИЯ CARMAGEDDON

Posted: Tue Aug 02, 2016 3:34 pm 
http://i.imgur.com/TjcRLoQ.jpg Got this thing, it has C1/SP/C2/TDR2000 all on one CD, you can grab an ISO of it and poke around to find anything of interest here: http://r.carmajunkies.com/2016/08/02/russian-carmageddon/ Might post it over on carma.com forums, see if any of the ruskies over there c...

 Forum: General Discussion / Rant Forum   Topic: My Carmageddon Collection

Posted: Thu Jul 21, 2016 6:14 pm 
Toshiba-3 wrote:
An impressive collection. Where will it be in 5 years?

Good God, hopefully no bigger.

 Forum: General Discussion / Rant Forum   Topic: My Carmageddon Collection

 Post subject: My Carmageddon Collection
Posted: Sat Jul 16, 2016 10:53 am 
Did an update on my collection, 4 years and 2 months after the last video.
Here's it.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: [RELEASE] Carmageddon 2 BETA Mod

Posted: Thu Jun 30, 2016 11:27 am 
The solution to the winmm.dll issue would be to include an additional folder that contains both versions, one that works with XP and one that works with newer operating systems, just keep the winmm.dll that's present in the game by default the one that works with newer operating systems, just for co...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: [RELEASE] Carmageddon 2 BETA Mod

Posted: Tue Jun 28, 2016 1:13 pm 
Looking at log it's Awesome Work! Congratulation! I have just run this mod, so can't say much yet... But as always from my side a bug report: On XP and non SSE2 PC it crash on start because of non compatible winmm.dll version. The joystick setup is missing - can't access analog option (too bad the ...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: [RELEASE] Carmageddon 2 BETA Mod

Posted: Sun Jun 26, 2016 9:47 pm 
http://i.imgur.com/tfHunQq.jpg After months and months of working on it (and a lot of time not working on it), my BETA Mod for Carmageddon 2 is finally complete and ready to be released! Carmageddon II: Carpocalypse Now! BETA Modification is a complete conversion of Carmageddon II: Carpocalypse Now...

 Forum: Carmageddon: Max Damage   Topic: Carmageddon: Max Prude

 Post subject: Re: Carmageddon: Max Prude
Posted: Sun Jun 26, 2016 8:17 pm 
I don't understand the issue here?
You're unhappy that there aren't as many short skirts in the game yet there are still strippers in the game, you want more or less nudity?

I see nothing prudish about this game.

Also, things change during development.

 Forum: General Discussion / Rant Forum   Topic: Screen Shots

 Post subject: Re: Screen Shots
Posted: Wed Jun 22, 2016 11:03 am 
To be honest that camera limit is better than GTA1's camera, at least you can see ahead of you at speed ;)

 Forum: General Discussion / Rant Forum   Topic: Carmageddon, Splat Pack,... what about another expansion?

Posted: Wed Jun 01, 2016 10:17 am 
I wanted to come back on this :ssmile: In my first post I actually forgot to mention that if I had been brand manager/Producer (I don't know the right term) for Carmageddon, I think I would have started the revival simply by going the retro route as discussed above. A new expansion for the old game...

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Obsessive Highres Skinning

Posted: Wed Jun 01, 2016 10:14 am 
Looks great, love the Autumn look.

 Forum: Carmageddon 1 / Carmageddon 2 Editing Forum   Topic: Advanced C2 map/car tricks galore (physics, modeling, misc)

Posted: Sun May 15, 2016 4:30 pm 
Not sure these belong in here as it's not directly related to map/car editing tricks but it's not really evidenced anywhere else and is more advanced than the basics. My articles on the font system in the final version of C2, in order: 1. http://r.carmajunkies.com/2015/04/07/carmageddon-2-fonts-are-...
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